Displaying items by tag: Mystery

Though the atmosphere is beautiful and the sound design is immersively eerie, plot holes and disturbingly accepted character choices greatly hinder this walking simulator. 

Headspun makes up for its lack of gameplay with an emphasis on visual style and storytelling. While not for everyone, fans of narrative adventure games will find something to enjoy here.

Colorful visuals, aesthetic flair, and quirky puzzles keep this title fun and entertaining throughout, though the potential need to backtrack can be frustrating at times. 

Areia’s creators, Glip Studio, go beyond wearing their influences on their sleeves, but influence is far from a bad thing.

The first installment of what looks to be an interesting series, Misadventures of Laura Silver: Chapter 1 brings polish and interactivity to the visual novel genre.

A superbly polished visual feast as well as a jumpscare-laden walking simulator that takes a few steps back as a sequel, rather than forward.

A successful PC port with exceptional storytelling that lacks important control options and falls short of expectations in certain technical areas.

With beautiful artwork, a compelling story with fleshed-out characters, and an original soundtrack, the few foibles and a shorter-than-you'll-want playthrough time shouldn't stop you from checking this title out.

Polished but short, you'll be left wanting more: more puzzles, more story, and more from this developer.

While it delivers a strong start, Call of Cthulhu starts to stumble and fall near the end, demonstrating a lack of polish and poor localization.

Life is Strange 2: Episode 1 offers a similar experience to the previous Life is Strange title with a handful of game elements removed. Fans of the previous game will likely enjoy the quirky dialogue and aesthetic on display here, but not as much as the original.

Lamplight City is a steampunk detective adventure with great voice acting and unique worldbuilding—but the gameplay is full of unrealized potential.

Despite minor hiccups, Unforeseen Incidents is a great experience. From the tasteful soundtrack to the aesthetically-pleasing visuals, this point-and-click shines.

For those looking to dive into the Open Beta and get a taste of how this spiritual successor to PC classic The Ship - also a Blazing Griffin game - moves the genre forward (seriously, it takes place on a flying, time-traveling ship), visit the Murderous Pursuits Open Beta page on Steam and install the free client this Friday.

Editor’s Note: this article was edited by OPNoobs staff for neutrality.

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Question™, a team of industry veterans including the Creative Director and Lead Writer of BioShock 2, the Senior Gameplay Programmer of Dishonored, and the Lead Effects Artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 on PC.

The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.

Throne of Lies is yet another addition to the very specific social deduction genre, requiring time and patience to get the best experience.  For those who don’t mind doing a little bit of homework before starting a game, Throne is a great experience which raises the bar for the genre.

The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

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