Jun 26, 2017 Last Updated 9:29 PM, Jun 25, 2017
The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

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The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

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Black the Fall Interview
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Black the Fall Interview

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Starpoint Gemini Warlords Interview
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OPN DevLounge Monthly - June 2017
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OPN DevLounge Monthly - June 2017

Episode Six, Season One! OPN's DevLounge Monthly is a lively…

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MyWorld Early Access Interview
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MyWorld Early Access Interview

MyWorld – THE Action RPG Maker! Unleash your imagination wit…

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Empathy: Path of Whispers Interview
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Empathy: Path of Whispers Interview

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Expeditions: Viking Interview
Dev Talks

Expeditions: Viking Interview

Circa 790 AD. A small band of Norse warriors lands on the sh…

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Phoebe Knight

Phoebe Knight is a freelance writer and novelist. She cut her baby teeth on the original King’s Quest, and has loved gaming ever since. Phoebe’s favorite games are usually weird ones with quirky storylines, but she has also logged an embarrassing volume of hours in sweeping open-world fantasy games like Skyrim and Witcher 3.

What The Long Journey Home lacks in originality in its gameplay, it makes up for with realism in its characters and extensive narrative. It draws the player into a harsh, unforgiving universe that is as strange as it is beautiful. Wit, skill, and determination are needed to survive, but even with these, success is not guaranteed. Gamers who enjoy a challenge and the thrill of the unknown will get the most out of The Long Journey Home.

Ovivo is a beautiful piece that melds art, exploration, and mystery in a unique platform–adventure title. The levels are engaging, the gameplay intuitive. Unfortunately, the lack of clear objectives, control customization, and the inability to save game progress limits the overall appeal.

Everything is an extraordinary journey. It’s Salvador Dali meets Neil deGrasse Tyson meets Eastern Mysticism. It’s art and spirituality brought to life in a medium that transcends the limitations of books and paints. This isn’t the game you want if you’re looking for casual entertainment with which to unwind at the end of a long day. Yet, even though Everything challenges your understanding of self and the universe, it never sacrifices the simple joy of fun.

Paradigm is proof that quality isn’t the sole domain of big names and hefty budgets. Although the puzzles are a bit lackluster, the overall experience of the game makes it a must-have for fans of the genre. Players that enjoy absurdity and thrill at the idea geeky humor and internet memes brought to life will love Paradigm in all its weird and wonderful glory.

The Sexy Brutale is a lush, deliciously dark game that’s part murder mystery, part puzzle-adventure.Taken individually, the components of the gameplay in The Sexy Brutale are not groundbreaking: time reversal, stealth, and puzzle-solving are fun, but not innovative, elements. How they’re combined in this game, however, is fresh and unusual. The fantastic art and flawless execution of the game make this one must-have for fans of the genre.

Diluvion tugs at the soul of the land-bound adventurer who longs to experience the mysteries of the deep. It ties together RPG elements, resource management, combat, and the salty appeal of a marine environment in a brilliant blend of whimsical and exciting.

Tension is the primary dynamic of Your Star. Your resources are constantly draining as your enemies gather. The longer it takes to find what you need, the stronger they grow and the weaker you become. Confusion is death. Hesitation is death. To be successful you must think quickly, but you’re still likely to die several times before completing the game. Your Star isn’t intended to be a relaxing, casual game to be enjoyed between other, bigger things. It is ideal for gamers that love a challenge and who thrive under pressure.

Elena is a promising idea cut off too soon. The music is soothing, the gameplay is entertaining, and the mystery is compelling. If the story had a second chapter to look forward to, I would be excited to play it, but as it is, Elena feels too incomplete to live up to its promise.

As an original 80s gamer, Rad Rodgers hits all the happy places. It has elements of the perfect classic platformer, sidelong references to my favorite old games, but still has the advantages of a modern, original game. Rad Rodgers is fantastically fun, and I’m looking forward to adding the next episode to my collection.

Redie's music, game environment, sound effects, and physics work together to create an engaging, enjoyable universe. The gameplay is hard, but the feeling of finally beating a difficult level is pure euphoria. Lastly, the mastery system adds a lot of replayability to the game for players who are either exceptionally skilled or masochistic.

While it has a few problems, Tales is a great game. The puzzles are both challenging and fun. The different environments keep the game interesting as the main character travels from book to book. There is depth in both the storyline and puzzles that mean this isn’t one of those games that can be finished in a single session and leaves the player wondering what they paid for. This is a game you come back to and find yourself thinking about after you’ve left.

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