May 26, 2017 Last Updated 1:51 PM, May 25, 2017
Empathy: Path of Whispers
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Empathy: Path of Whispers

Empathy: Path of Whispers is an atmospheric and story-driven…

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Empathy: Path of Whispers
Dev Talks

Empathy: Path of Whispers

Empathy: Path of Whispers is an atmospheric and story-driven…

191
PREY - AAA Anonymous Epi. 15
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With AAA Anonymous, we discuss our latest AAA game addiction…

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Expeditions: Viking Interview
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Expeditions: Viking Interview

Circa 790 AD. A small band of Norse warriors lands on the sh…

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Dawn of Andromeda Interview
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Dawn of Andromeda Interview

Dawn of Andromeda is a pausable, real-time 4X space strategy…

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Bulletstorm: Full Clip Edition - AAA Anonymous Epi. 14
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Bulletstorm: Full Clip Edition - AAA Ano…

With AAA Anonymous, we discuss our latest AAA game addiction…

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Mass Effect: Andromeda - AAA Anonymous Epi. 13
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With AAA Anonymous, we discuss our latest AAA game addiction…

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NieR: Automata - AAA Anonymous Epi. 12
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OPN DevLounge Monthly - March 2017
Dev Talks

OPN DevLounge Monthly - March 2017

Episode Five, Season One! OPN's DevLounge Monthly is a livel…

777
Nicholas Barkdull

Nicholas Barkdull

Nic is a freelance writer, doctoral student, and devout PC gamer. He says he's not a hipster but still insists that the best games are either decades old or made by one guy in a basement. This includes things like Undertale or any Final Fantasy that was released on Super Nintendo. He is also an RTS fanatic.

Project Nimbus is an impressive effort from such a small studio, but it’s very much a work-in-progress, and it’s been that way for a somewhat long time. The gameplay is excellent – addicting enough to burn through countless hours unnoticed – but the story is lacking. The voice acting, translation, and dialogue writing do not serve this title well, though the battles carry the gameplay enough to make it worth the time. If this kind of heavy combat in a robot setting appeals to you, give it a try, and hopefully the issues will clear up by the time it’s finished.

While The Franz Kafka Videogame ends up feeling a tad pretentious in its use of Kafka’s name, the artwork and some of the puzzles are worth appreciating. Bits and pieces can be frustrating, and the short play time is a downside, but fans of experimental point-and-click adventures might still want to check this one out.

Dawn of War III is very a solid foundation for the future of the franchise, but it lacks fresh flavor. The expansions to this title are sure to add races, storylines, and mechanics that are simultaneously new and nostalgic, but this initial release is somewhat bare-bones.

We all know Valve is trolling us about Half-Life 3 by now, and the common argument tells us that if they ever did release it, after all this time, it’d never live up to the hype. It’s just bad for business. But would we really want it, at this point, anyway?

Antihero is fairly well balanced and the mechanics are solid, but there just isn’t enough of it yet to make it stand out. It definitely has potential to entertain with its funny-yet-dark art and play styles, but so far it lacks any sort of story or variety. While I have high hopes for this title, we will just have to wait and see if it lives up to its potential.

Troll and I is unplayable. By all accounts, the game is full of glitches, even on the latest generation of consoles -- let alone all of the victims who bought the game to play on a PC more than a year old. It may work on certain systems to some degree, but the advertised minimum specifications are certainly false, and therefore merit a hefty downgrade. If you manage to get past the game-breaking bugs, the gameplay itself is frustrating and unoriginal, and the story seems to have nothing to offer. Save your money and your sanity, and skip this one.

Although Narcosis is "the debut effort" from Honor Code, the developers boast experience with legendary AAA games, and it shows. The Honor Code team has successfully crystallized their knowledge and skills, and put together an impressive work of art indeed.

Final Specimen: Arrival does not take any risks with plot. It is, mechanically, a platformer, reminiscent of the 90s, but nothing new or special is presented. The protagonist, for his part, promises to repeatedly die in every funny way imaginable, and that is exactly what you will get from this game - a lightly filling experience.

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