Sep 25, 2017 Last Updated 9:00 PM, Sep 25, 2017
Mantis Burn Racing: 'Battle Cars' DLC Interview
Dev Talks

Mantis Burn Racing: 'Battle Cars' DLC In…

The OPN interview showcasing the release of VooFoo Studios' …

66
Mantis Burn Racing: 'Battle Cars' DLC Interview
Dev Talks

Mantis Burn Racing: 'Battle Cars' DLC In…

The OPN interview showcasing the release of VooFoo Studios' …

66
We Need To Go Deeper Early Access Interview
Dev Talks

We Need To Go Deeper Early Access Interv…

The OPN interview with Deli Interactive. We Need to Go Deepe…

50
Utomik Interview
Dev Talks

Utomik Interview

The OPN interview with Frank Meijer. Utomik is the no-nonsen…

63
Children of the Zodiarcs Interview
Dev Talks

Children of the Zodiarcs Interview

The OPN interview with Jason Kim, Cardboard Utopia. Children…

48
Crumple Interview
Dev Talks

Crumple Interview

The OPN Dev Talk with Gabriel Gutierrez from Nascent Games, …

415
The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

1020
Black the Fall Interview
Dev Talks

Black the Fall Interview

After decades of toil, an old machinist plots his escape fro…

1253
Starpoint Gemini Warlords Interview
Dev Talks

Starpoint Gemini Warlords Interview

A unique blend of space sim, RPG and 4X games. Conduct resea…

1163
David Von Hoffman

David Von Hoffman

David is a fine purveyor of snark, has passion for wine both boxed and canned, thinks Yummy Mummy was the best monster cereal and tries his darndest making playlists comprised of reggaeton and K-pop. David will fight you over what the greatest tea is (Lapsang souchong being the correct answer) enjoys travel and historical cookery. He also finds it odd that a goblet is a container and not a wee goblin.

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

 What I played, I enjoyed. However, Empyre: Lords of the Sea Gates feels like it could use something more, as parts of the dialogue felt clunky; the musical and ambient sound overtly monotonous; the story intriguing, but not fully fleshed out. But, these are all minor musings. Ultimately, Empyre: Lords of the Sea Gates completes exactly what it set out to: create an entertaining addition to the top-down RPG genre.

I enjoy being a filthy casual, much to the chagrin of my online friends. Allow me to wax nostalgic for a mo, taking you back to the space year of 1989 and Teenage Mutant Ninja Turtles on the NES.

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OPN Archives

WARRIORS ALL-STARS / 無…

Warriors All-Stars is a superb title, with relatively no iss...

Project CARS 2 Review

Project CARS 2 sets the benchmark for what a true racing sim...

Total War: WARHAMMER -…

Yet another in an already long line of excellent pieces of D...

Out Soon

PC Gaming Incoming

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

FIFA 18

Score incredible goals in FIFA 18 as new movement and finishing animations unlock more fluid strikin...

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PREY - AAA Anony…

With AAA Anonymous, we discuss our latest AAA game addiction, until the next one replaces it. This e...