Dec 16, 2017 Last Updated 11:30 PM, Dec 15, 2017
Published in Dev Talks
Read 2296 times
Rate this item
(0 votes)

Helldivers Interview with Johan Pilestedt CEO of Arrowhead and Helldivers Game Director

HELLDIVERS is a topdown shooter set in a satirical dystopian future where mankind is ruled by a managed democracy. You are part of the Helldivers – the spearhead of humanity’s defense against the perpetual alien threat on Super Earth.

With up to four player co-op missions, working together as a team is vital, whether calling in strikes or placing weapons, each action must be totally synchronized to achieve the objectives. This isn’t just a four player co-op game; it’s a co-op game that relies on the global efforts of the entire HELLDIVERS community!

What enemies will you face?

There are of course the space Bugs, a crustacean-like race of varying sizes and types. Then we have the Cyborg nation, a race of bionically augmented separatists with heavy armor and weapons. And then there’s the Illuminates…

Will it have friendly fire?

In true Arrowhead spirit, Helldivers features full “friendly” fire, allowing you to “accidentally” kill your friends, again.

What’s the character level cap and can you drop in and out of games?

The current level cap is 50 and at any time you or another player can join the action.

Will it have local multiplayer or only online play?

Helldivers offers 4-player local and online co-op multiplayer for PC.There is no cross-play between PC and PlayStation.

Is there a single player offline mode?

You can play the game offline with 1-4 local players. However when played offline, mission progress will not contribute to the global Galactic Campaign.

What is the Galactic Campaign?

By playing Helldivers, every player in the world participates in the same global meta-campaign called the Galactic Campaign.

Each time a player completes a planet their progress is uploaded and their contribution to the Galactic Campaign will be registered.

From time to time, the enemy will try to counterattack, spawning events where you have to defend a city planet from invading enemies.

These events give double experience, and should the community fail to defend a planet, the region will be lost. The challenge of the campaign is dependent on the performance of the entire community in the previous campaign.

How does the Galactic Campaign work?

The Galactic Campaign takes player numbers into account when attack or defend events are created. The difficulty also scales to how well the players have been doing. If players win wars and events then the events get more difficult, and if the players lose then the events get easier – all to create a fair game where both outcomes are possible.

The players, Humanity, has been doing extremely well for a long time and so it has slowly been ramping up. Most of all wars have been won. Now that the game has been out for a year and there is a smaller player base, the campaign and events should scale by itself to match the players. We will of course also keep a close eye on it in case something needs a change.

Helldivers DLC

Helldivers DLC is sold as an entitlement, meaning that only the primary account which purchased the DLC is able to use it, but DLC can also be shared with other local players while in the same game.

When purchasing the Helldivers DLC, please note that the regions of both the game and the DLC packs need to match in order to use it. For example, you will not be able to play if you have purchased the Asian DLC bundle and are playing with the European version of the game.

Is there any character customization? Are there female characters?

You will unlock new equipment and gear as you rise in ranks. There are not only female Helldivers, there are male too!

Visit the Official Game Site!

Related items

  • TARTARUS Review

    TARTARUS is a unique concept in that it makes computer puzzles come alive with realistic representations, where most titles try to make abstract mini games out of “hacking.” The plot and overall horror atmosphere don’t come together, however. Overall, this is a solid attempt at making light programming puzzles interesting, but more work needs to be done in this area before we see a title that is truly free of tedium.

  • Steamburg Review

    Steamburg needs more polishing to be player-friendly, being too buggy and clumsy in its current state. But even if these problems were addressed, Steamburg would merely be a predictable puzzle adventure with lacklustre visuals, a stereotypical storyline, and uninspired puzzles.

  • EVERSPACE Hardcore Mode Arrives

    ROCKFISH Games launch the long-awaited EVERSPACE™ Hardcore Mode as a free update on Xbox One and the Windows 10 Store, upping the stakes and challenging even the most talented pilots. The brand new Hardcore Mode gameplay trailer shows what it has to offer.

  • Have you heard about DIE YOUNG?

    I’m sure you’ve already heard about DIE YOUNG, the visually impressive first person open world survival game set in an island in the Mediterranean Sea featured by Daphne, a brave heroine who tries to escape from this dangerous place.

  • Guns'n'Stories: Bulletproof VR Early Access Review

    If there’s one takeaway from Guns’n’Stories: Bulletproof VR, it’s that you don’t need to be a AAA studio to develop an entertaining wave-shooter with solid production values. Guns’n’Stories doesn’t have the largest amount of content, and its two-handed weapons could use some fine-tuning, but the quality and experience, especially for the price, makes this title easy to recommend.

  • Warframe Review

    Play Warframe. Play it for more than a few hours, preferably with friends, and keep an open mind into doing some third-party research to straighten out some of these systems. Warframe takes so much of what makes ARPG’s addictive, and rounds it out with more polish and depth than anything else on the current games market.If the hooks aren’t deeply embedded by then, maybe something this in-depth isn’t for you.

More in this category: tinyBuild Games Interview »