Adam Wheeler loves his computer, his cat, and his work-from-home lifestyle. When he feels the motivation to put on pants, he tells jokes on stage. With no real distractions in his life (friends, relationships, a reason to go outdoors, etc.), he is able to provide in-depth analysis of games and the culture that surrounds them. Adam almost never has anything better to do.
Why am I like this? Why did I let a few frame drops in Overwatch annoy me to the point of spending hundreds of dollars on new PC components that will just inevitably annoy me in the exact same way a few years from now?
If you thought Chivalry’s combat was too tedious or frustrating, Mirage is definitely worth keeping an eye on and checking out when it has an inevitable ‘free’ weekend on Steam. Torn Banner Studios has set the bar high for me, and for any fan of their previous release. Whether or not the new layer of complexity actually adds to the experience is yet to be seen, but after playing through the content currently available, I can say it’s a rewarding and admirable effort that deserves the attention and recognition it receives.
Star Wars Battlefront feels hollow. Hollow to the point that I wonder if the upcoming DLC will be able to revitalize it, and hollow to the point that there may be no one out there playing the game to even enjoy the new content at all. For $60, this game is unacceptably short on content and replayability.
If King's Quest sounds familiar to you, it's probably because you played it on your dad's computer at some point in the 80's. Or there's small chance that you're dad, and you've kept up with PC games as you march into your golden years.
If you want to get in on the Killing Floor 2 alpha, I'd be a fool to discourage you. At $30, you are not getting a tremendous amount of content at this particular time. What you do get is access to the framework of what I believe will one day be a fantastic co-op shooter; one that scratches an itch that's been untouched since I played the Left 4 Dead series. They've got a hefty amount of content to release before they can start entering L4D territory, but I just can't wait to see what they do with such a fun foundation.
Heroes of the Storm does not try to be tremendously complex, nor does it want the player to feel that they've immediately figured out all the nuances of gameplay. Blizzard has a long history of taking a popular genre, finding the three to five most fun things about it, then creating a gameplay experience that fully envelops the player in those facets of the game. They did it with the MMO by making WoW, they did it with the action RPG in the Diablo series, and they're currently doing it with online card games in Hearthstone. So far, this is one hell of an effort to do the same thing to the MOBA genre.
If you have to wait for a Steam sale, I really can't blame you, but Evolve is a game that offers some thrills that you can't find many other places, so I have trouble telling people not to buy it. I want this game to survive and build on the excellent gameplay framework they've set up, but we must wait and see if the developers at Turtle Rock Studios and 2K want to make something great or milk it till it's dry. Time will tell.
For Honor is a good game. It’s taken me a while to get here, to a place where I can calmly say nice things about it, but I’m glad I made it. We’ll see how it progresses, but For Honor may have dug out a cool little space for itself in the multiplayer games market that we didn’t know was there.
I'm still crossing my fingers for a content update that provides a little more variety to the game modes, but what they launched with is a brilliant start to a title I know I'll be playing for , at the least, the next few years.