An event like no other has been gearing up in the ecosystem of New York’s conventions. We attentive observers of the indie game scene first took note of it through articles on OPN, Polygon, and TechRaptor — we who broke the news that Playcrafting was organizing New York’s first dedicated video game convention. After having interviewed Dan Butchko, the CEO of Playcrafting, in the week leading up to PLAY NYC, I was curious about how the event would turn out. Was the excitement justified, and especially: would it be a seminal event in a series of many to come, setting a movement into motion to grow the video game development scene in New York?
The 7th DEVHR International Game Forum comes to the Digital Culture Centre at Mexico City to become once more a meeting point between government agencies, academia, industry members and independent developers who work around gaming and interactive entertainment.
Born in Portugal, but moving around a couple continents, before eventually growing up in France, Antoine Meurillon was a keen fan of playing on the SNES and Game Boy -- until he was about twelve years old. Then, he got a 486DX at home which came with Strike Commander, Doom, Magic Carpet, and Ecstatica. After finishing the first System Shock, he was left in awe of what he had just experienced. He claimed to have never stopped playing games since then.
Some of you may be aware that Fight of Gods released on Steam Early Access this week and has been seeing a bit of controversy because it features religious figures engaging in battle.
Just hours after Kotaku has launched its feature piece called "How Lithuania built its game industry from scratch" well known industry person, great blogger and creator of steam spy, Sergey Galyonkinâ€, tweeted that there is no games * industry * in that country, afterwards explaining, that lack of big game development companies is hurting the country.