Bomber Crew is a rich strategy sim that gets you into the action quickly. The low poly art style will make more bearable the tremendous death of your crew’s airmen, as your plane falls to pieces around them. As for the repetitive nature of missions, it will either become old hat, or, a necessary grind to get the most out of your plane and deal head on with the game's growing difficulty.
Former Mafia II, Mafia III and DayZ developer Jan Zelený partners with Excalibur to digitally distribute transport strategy game Mashinky. Developer Jan Zelený, who has previously worked as a programmer on Mafia II, Mafia III and DayZ, has teamed up with Excalibur Games to sell Mashinky.
Terroir has a lot of promise and can be fun at times, but the experience felt lacking in body. While there is some complexity to the different grapes, weather, and characteristics of each wine, it feels inaccessible due to the repetitive speeding through of the years, only to have your wine get three stars because it's acidity was too high. It was more frustrating than anything having to restart time and time again to adjust the wine I was making, only to survive a year or two more, each play through. And with a very dry, and un-interactive tutorial, it’s hard to stay motivated to read the entire thing, and absorb the knowledge to play this game. Terroir has a lot of potential, and getting your first five-star wine is incredibly rewarding, but even a couple hundred bottles of the five-star "Booty Juice Cabernet Sauvignon 2017" is not enough to keep a vineyard afloat.
If you loved the first Cook, Serve, Delicious!, then you'll probably love Cook 2, as well. While there are major bugs for the Mac version right now, there are only minor bugs for Windows. I feel like using a mouse and keyboard will always feel somewhat constraining, however, although improvements to the gameplay could alleviate that feeling somewhat. As Cook 2 stands now, it is compelling, with plenty to enjoy in it, although ultimately the dish feels a bit stale.
Rise of Industry's polygonal trucks and farms draw onto your map with a cuteness that belies their capitalist designs. Towns that once boasted a single grocery and tailor develop greater appetites, and then consume the countryside. Toxic fumes from factories pollute the air next to water supplies and chicken farms, because it was efficient for you to build them that way. Health risks? What's that? You don't have to care about pollution yet in Rise of Industry, or competitors, or zeppelins — but that'll all change before you can say “Newarktown needs more hamburgers,” according to the development roadmap  provided by this fledgling title's mama bird, Dapper Penguin Studios.