Aug 22, 2017 Last Updated 11:24 PM, Aug 21, 2017

Dead Purge: Outbreak Review

Published in Action
Read 369 times
Rate this item
(0 votes)

DEAD PURGE: OUTBREAK IS A ZOMBIE ITSELF: SLOW-MOVING, MINDLESS, COLLAPSING READILY AND OFTEN.

The objective of Dead Purge: Outbreak is simple: survive by killing zombies. You can accomplish this objective through either Horde or Survive mode. With Horde, “you fight against increasingly difficult waves of zombies”. In Survive, “you survive as long as you can in an endless battle.” Both modes produced a similar type of engagement, the only seeming difference is that in Horde, you purchase weapons instead of looting them from dead zombies [EN: Killing Floor, anyone? Lookin’ at you, @Butters], and in Survive, there’s never a break in the action to remind yourself that you’re still playing Dead Purge: Outbreak, nor is there a chance to reflect on your time slipping, carelessly and ceaselessly, into the void.

Outside of the game modes, there’s a Research tab that allows you to spend “RP” (I’m assuming “Rank Points”) [EN: I’m assuming “Research Points”] to purchase stat buffs for your character and weapons – pleasantly, and surprisingly, this activity was void of microtransactions. Beyond these three features, there isn’t much else going on.

BLOOD. GORE.

Dead Purge: Outbreak’s intended audience seems to be folks who are looking to shoot a whole lot of zombies with a whole lot of guns.

The zombies are the slow-moving variety, with two types: walking, and crawling. Sometimes, a walking zombie turns into a crawling zombie after you’ve shot it a couple times. They can be easily avoided and, on a regular basis, you can line them up in narrow passages and dispose of them quickly and methodically. Sometimes, a single headshot suffices; when a zombie dies, though, it spurts out blood in a way that is neither satisfying nor exciting.

The guns are garden variety: you spawn with a pistol, an Uzi, a knife, and a grenade. The pistol is pretty much useless as it doesn’t seem to do much damage; the Uzi, when fired, sounds like a tin can being dragged across a wooden fence, and there doesn’t seem to be a reason to have a knife. The grenade, on the other hand, seems to work pretty well. The shotgun, at close range, didn’t seem to one-shot any of the zombies and has only five rounds in the chamber. There is also a silenced pistol that does a lot more damage than an un-silenced pistol, as well as other weapons too expensive to purchase.

When you kill a certain number of zombies in a row, a special, slow-motion/bullet-time event activates. Cool at first, but when combined with character movement that can only be described as “gelatinous,” the event becomes increasingly tiresome.

I CAN KILL ZOMBIES HERE, I CAN KILL ZOMBIES THERE

There are three maps from which to choose, two of which feature variable times of the day. All the maps are pretty small and not particularly well laid out but, graphically, they look pretty good. It could be my monitor, but it seemed like the shadows were particularly dark and it was pretty difficult to see crawling zombies in certain situations. That’s a plus-or-minus, depending on whom you ask, I suppose.

The music in Dead Purge: Outbreak is generic and appropriate. The zombies sound like they are constantly choking on a piece of fatty tuna. When you run low on health, a heart-beat sound begins to play and, on headphones, gave me more anxiety than any encounter with the undead.

There were quite a few bugs I experienced during my play-through. Before the game begins, a little cinematic swooping shot of the arena is shown. Often, the game would false start in the first-person field of view before showing the cinematic.  In some areas of the arena, I could see the zombies spawn from out of thin air – which could be a bug or… not. During my final match, when I tried to quit, the game seemed to think I was playing with a controller, rendering the mouse was unusable. After that, I was shown a black screen for an eternity until I manually closed the game.

4

The Verdict

Dead Purge: Outbreak is not fun or innovative, borrowing too heavily from many superior titles; lacking distinguishing features and coming short in those provided is not a recipe for hours of mindless fun.

Image Gallery

AJ Lodge

AJ Lodge has never played Ocarina of Time past the first temple because, as a young boy, he was terrified of the skeletons in Hyrule. Now, as an older boy, he’s terrified of such real-life things as: failure, movies starring Dave Franco, and the number of hours he’s logged in Rocket League. When AJ is not playing video games, he’s making music, directing shorts, running a film festival, and trying to make a career out of writing screenplays at www.ajlodgewrites.com

Related items

  • Redeemer Review

    If only Diablo III was this fun and exciting to play between all the fluff and management overhead, I wouldn’t have abandoned it; Redeemer has excatly what I want when I crave quick, well-produced top-down action content. The secret sauce and energy are in full effect, and the face bashing is exceptionally fun both with hands, along with the more advanced killing methods. Зашибись!

  • Blood Bowl 2 Set for September Release

    Blood Bowl 2, the sequel to the video game adaptation of Games Workshop's classic tabletop game combining American football with the Warhammer fantasy world, will expand in September with Blood Bowl 2: Legendary Edition. Screenshots of the new races and the new stadium coming with the Legendary Edition came with the news that pre-orders are available starting today.

  • The Walking Dead: A New Frontier - Episode 5 Review

    The Walking Dead: A New Frontier – Episode 5 is a gripping, emotional ending to this chapter in the series, but it's also one that doesn't quite hit the mark as well as the prior seasons of this successful franchise have. When it comes to the grand finale, players simply deserved a bigger, more satisfying resolution to Javier's story and the outcome facing him and his loved ones. And, while I did enjoy Clem's ending – again, I'll keep it vague – Clem's presence alone isn't enough to carry this piece of The Walking Dead: A New Frontier to the heights that prior episodes in this saga could reach.

More in this category: inVokeR Early Access Review »

Latest Shows

OPN DevLounge Mo…

Episode Six, Season One! OPN's DevLounge Monthly is a lively conversation between game developers on Twitch, on the hottest PC games to be released this upcoming month. Watch it on...

Black the Fall I…

After decades of toil, an old machinist plots his escape from Communism, through manipulation and scheming. Along the road, he befriends the most unlikely creature, an abandoned ro...

Out Soon

PC Gaming Incoming

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

The Inner World …

The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the...

The Long Dark Re…

The Long Dark is imperfect, but it could be one of the best experiences in the survival genre. For the impatient, single-player gamer, The Long Dark holds little promise. However, ...

Total War: WARHA…

Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitel...

Pyre Review

Gamers will talk about Pyre for a good while. Vivid visuals pair well with energizing audio, and both complement the subtle, mechanical gameplay; Pyre, a stunning package,provides ...

Strategy & T…

Strategy and Tactics: Dark Ages by Herosoft is the latest iteration of a risk-style board game that is enhanced by persistent upgrades to generals and leaders and a large variety o...