If only Diablo III was this fun and exciting to play between all the fluff and management overhead, I wouldn’t have abandoned it; Redeemer has excatly what I want when I crave quick, well-produced top-down action content. The secret sauce and energy are in full effect, and the face bashing is exceptionally fun both with hands, along with the more advanced killing methods. Зашибись!
Some gamers have come to expect, with undue regularity, the world from a gaming experience. What about fun? Simple, intuitive escapism? Why must a title always be adorned – or beset, perhaps – with pseudo-sophisticated ornament? Some might find the frenetic gameplay off-putting (it is optional, anyway), but the fun factor prevails, and especially with good company, Marooners hits the mark.
Super Cloudbuilt has the potential for unlimited playability simply due to the fact that there is always a higher challenge to aim for. The downside to this, however, is an intense level of frustration from repeated failure. The visual aesthetic and puzzles are commendable, but the awe doesn’t even register in comparison to the amazement you can experience due to your own reflexes and persistence – if you ever actually manage to make progress.
Just in Time Incorporated is Just Okay. It’s a great concept, but the execution is lacking. As it stands, the puzzle solutions felt too stilted and left you craving more challenge, however, the brief title is still more enjoyable than not, with humor that consistently delivers. Though fairly polished, and with mechanics that plain work, we get the impression that there's a great game in Just in Time – just not this time.
Vostok Inc. is as addictive as any other incremental game – in fact, it’s one of the better incremental games to come out; it has a lot more polish and character, along with humor, great artwork, and music. It’s nigh impossible to stop playing (because, what happens when you reach the last number there is?), but once you do, you wonder what the point of it all was.
inVokeR is, by far, the best spell-casting virtual reality experience that I’ve played, thanks in large part to its immersive controls and exciting combat. If more modes and features get added past those initially available, inVokeR would have no problem becoming the must-have VR experience for those wishing to duel in the world of wizards.
Hover: Revolt of Gamers is a solid, open-world MMORPG that livens up the genre by honing in on what made its inspirations so great, and fusing these qualities together, culminating in an exciting world full of vibrant personality. While there is room for some refinement, Fusty Game and Midgar Studio have created an impressive action parkour game which promises to overload the senses.
Not all efforts in nostalgia end in success, but with Nex Machina, Housemarque has crafted a fast and fun twin-stick shooter with crisp visuals and challenging gameplay. Flawed only by a problematic mouse adaptation, Nex Machina is a solid execution of a gaming genre staple that promises long nights with guns blazing (instead of sleep).
After nearly three decades since the original release comes Wonder Boy: The Dragon’s Trap, a worthy remake. Developer Lizardcube created an engaging universe, partly thanks to beautifully hand-drawn graphics and a fleshed out storyline. If you’re a fan of the timeless classics, this one is a worthy addition to your library: Wonder Boy stays true to its predecessor but successfully takes the title into the modern era of indie gaming.