Hand of Fate 2 brings the greatest strengths of its predecessor back in this sequel. Innovative gameplay combines action RPG combat with roguelike progression and deckbuilding, and small quality of life issues in the controls do little to detract from the masterful storytelling of this title.
In this debut beat ‘em up from Deadbeat Productions, chunky graphics mix with smooth mechanics. Add a layer of cheesy one-liners, sandwiched between saucy superheroes and crusty villains. You hold something tasty and classically-inspired in your hands, if perhaps a little unexceptional. It’s not Disneyland’s Monte Christo, but an enjoyable BLT.
Overgrowth, while fun for a while, misses the mark for a captivating story or combat. The world feels uninviting and dead, giving off the feel of a game from the early 2000’s when the processing power of hardware was much more limiting. The combat is fast-paced and fun, but it lacks depth and eventually goes stale. The story that ties it all together feels loose and lacks impact, each character blends into another and consequently prevents the player from connecting at a deeper level. The title does shine for the first hour or two, but it quickly loses its flair.
Black Day is an “Early Access” third person shooter with FPS elements. Rather than focusing on a set story and setting, Black Day is a military sandbox where players change the parameters of their missions. Featuring an experience-based progression system, Black Day rewards players for handicapping themselves via difficult obstacles with new equipment and maps. Helios Productions self proclaims this title as “very ambitious,” promising that they only want to provide an excellent final product. The promise of so many features, paired with the beauty of the Unreal Engine, begs the question; is it able to deliver on its ambition?
Project Nimbus has a somewhat anticlimactic ending, but that’s only because the climax revealed in Early Access set the bar so high, both in terms of gameplay and story. Those awaiting this title’s full release after playing the Early Access might feel a little ripped off, but they might also realize just how great this experience is a second time through. Impressive mech combat that never grows old and interesting story elements equate to an impressive win for this small indie developer.
With many weapons, unlocks, and even co-op play, The Walking Vegetables has a high chance you will replay it over, and over... and over. It’s a great game all-around, especially if you are interested in a cheap alternative to therapy because your mom forced you to eat her vegetable casserole, even though you told her you hated carrots. The Walking Vegetables takes the best aspects of any top-down shooter, and gives it the 80s-cocaine-treatment that it needed.
Although Pylon: Rogue provides fun, the lack of upgrades that carry over, aside from unlocking more items, may deter players. Enjoyment might diminish after so many runs, depending on what you’re looking for in a title, but that’s simply the nature of the genre. However, if you like roguelikes, such as The Binding of Isaac, and enjoy difficult titles, you’ll likely enjoy this.
Too Kind Studios set out with very specific goals and they hit every wicket. Pankapu is an action-platformer successfully fused with roleplay elements. Sidescrolling collides with thoughtful storytelling, while carefully curated levels coalesce with nonlinear exploration; Pankapu the Dreamkeeper is an artful balance between retro favorites and contemporary design.
While there are some pitfalls, the Asura: Vengeance expansion packs enough content to satisfy returning players and entice new ones. New game mode adds an addictive alternative to enjoy the game and compete on the leaderboards, and survival mode packs the punch that pushes the expansion over the edge. Though the new additions might not further expand the audience of this title, existing fans of the game and genre will be satisfied with the new content – and even more satisfied with the word: “free.”
Raiders of the Broken Planet just isn’t there yet. While an alpha build of the title showed promise, the title has much development ground to cover yet. Raiders of the Broken Planet isn’t half-baked: it barely got into the oven before players were encouraged to start eating the dough.