Komaru Naegi has been imprisoned inside a mysterious apartment for over a year. Her rescue is derailed when hundreds of Monokumas suddenly attack. She teams up with Toko Fukawa to survive the rampaging Monokumas, escape the crafty Monokuma Kids, and uncover the secrets of the city.
At the end of it all, yes. There were quite a few things in this installment that could have driven me batty — had I allowed them to do so. The beautiful reality of Syberia 3 is that I didn’t need to know what happened beforehand in the franchise. If you play for release, for freedom that you don’t have in a normal, boring life — and if you can look past some rough handling -- Syberia 3 is for you.
The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make The Wild Eternal a solid recommendation for fans of the genre.
Visual novel veterans will enjoy The Falconers: Moonlight, as will gamers, of any breed, who seek well-crafted stories. Its aesthetic suits its themes, and its sound plays a key role in the player's process of working out its mystery. Dialogue choices remain meaningful despite their limited impact on the plot. This title delivers an experience that, while short, is more than satisfactory.
A Rose in The Twilight is a visually stunning yet straightforward puzzle-platformer with a macabre atmosphere and an adorable main character. The storyline and the dialogue tend to fall short, but with unique game mechanics and beautiful design, lovers of the genre can enjoy the delightful characters while testing their mettle on the challenging puzzles of this title.