Phoebe Knight is a freelance writer and novelist. She cut her baby teeth on the original King’s Quest, and has loved gaming ever since. Phoebe’s favorite games are usually weird ones with quirky storylines, but she has also logged an embarrassing volume of hours in sweeping open-world fantasy games like Skyrim and Witcher 3.
Diluvion tugs at the soul of the land-bound adventurer who longs to experience the mysteries of the deep. It ties together RPG elements, resource management, combat, and the salty appeal of a marine environment in a brilliant blend of whimsical and exciting.
Tension is the primary dynamic of Your Star. Your resources are constantly draining as your enemies gather. The longer it takes to find what you need, the stronger they grow and the weaker you become. Confusion is death. Hesitation is death. To be successful you must think quickly, but you’re still likely to die several times before completing the game. Your Star isn’t intended to be a relaxing, casual game to be enjoyed between other, bigger things. It is ideal for gamers that love a challenge and who thrive under pressure.
Elena is a promising idea cut off too soon. The music is soothing, the gameplay is entertaining, and the mystery is compelling. If the story had a second chapter to look forward to, I would be excited to play it, but as it is, Elena feels too incomplete to live up to its promise.
As an original 80s gamer, Rad Rodgers hits all the happy places. It has elements of the perfect classic platformer, sidelong references to my favorite old games, but still has the advantages of a modern, original game. Rad Rodgers is fantastically fun, and I’m looking forward to adding the next episode to my collection.
Redie's music, game environment, sound effects, and physics work together to create an engaging, enjoyable universe. The gameplay is hard, but the feeling of finally beating a difficult level is pure euphoria. Lastly, the mastery system adds a lot of replayability to the game for players who are either exceptionally skilled or masochistic.
While it has a few problems, Tales is a great game. The puzzles are both challenging and fun. The different environments keep the game interesting as the main character travels from book to book. There is depth in both the storyline and puzzles that mean this isn’t one of those games that can be finished in a single session and leaves the player wondering what they paid for. This is a game you come back to and find yourself thinking about after you’ve left.
If you’ve ever suffered petty cruelty at the hands of someone in a position of power and fantasized about a disproportionately violent response, The Revenge of Johnny Bonasera will give you the chance to live out that dream in video game form.
I fell in love with The Beard in the Mirror. As an homage to a much-loved genre, it succeeds stupendously. Its main weakness is its shortness. Although the story is complete and not rushed, it leaves a lot of untapped potential. That said, if DLC or a sequel came out, I’d be one of the first to buy.
Unfortunately, despite quality personification, Negligee's plot and dialogue fall flat. The key to a compelling narrative is introducing problems for the characters to solve. The issues facing Negligee’s characters are painfully mundane. As a result, the plot flops without ever finding a meaningful hook. There are long stretches of stagnation while the protagonist vacillates between hesitancy and insecurity. Instead of excited, I found myself irritated and impatient, quick-clicking through conversations in the hopes of getting to the interesting parts. Sadly, by the time the game delivered, I was too bored to care.
King’s Quest breathes fresh life into the fantasy adventure puzzle genre by reviving the story of a decades-old series. Although it doesn’t have the same feel as the traditional Sierra games, it stands on its own and does not violate the original. In terms of story-line, Chapter 4 starts strong but loses its emotional impact quickly. The level is puzzle-heavy and lacks some of the adventurings from previous chapters. The gameplay is solid, though, and remains fun and enjoyable throughout.
A sweaty-palmed, gut-clenchingly terrifying game. It capitalizes on body-horror, mechanophobia, and the fear of small, dark spaces. While the core gameplay is solid, the game does have issues which take away from its awesomeness. Despite this, Syndrome makes a strong addition to the survival horror genre.