Apr 25, 2017 Last Updated 4:00 AM, Apr 26, 2017
Published in Adventure
Read 464 times
Rate this item
(0 votes)

Developed by nextReality Games, Blink is an odd little game. It’s a puzzle-platformer with a simple but emotionally-driven premise: you’re a kid looking for your dad gone missing, and in your quest to find him, you’ve been granted the power to shift (or blink - geddit?) to a parallel dimension where the light can be walked on. Populated by aliens, they are the last of their kind; the other species, we’re told, could have been wiped out by shadowy monsters, who could also be responsible for your father’s disappearance.

Blink’s hook is its light-based puzzle solving.

Shifting to the alternate universe means you can manipulate lights to bypass walls and access platforms otherwise unreachable. Though such mechanics are well known to fans of the genre, Blinks’ don’t operate exactly how you think they would. Beams of light can’t be used as standing platforms until they cross objects or fog. It’s a smart tweak to your standard platformer, and the challenges it presents is increased by the game’s controls and a timer. The latter is a welcomed addition; the former, not so much.

Controls first.

I used a mouse and keyboard, and although I recognize it isn’t the optimal way to play platformers, not every one of us owns a controller. The lack of key binding options is a bummer, and the two preset configurations feel awkward.

The core issue is that, to remain in the parallel universe, you have to keep a button pressed. That creates a “rubbing-your-belly-while-patting-your-head” situation - unnecessarily so. Press to jump and press and hold to phase through, press to jump again and release to phase back, and press to jump again. You get it: it’s uncomfortable to your hands and requires an unnecessary amount of dexterity.

On the other hand, timed puzzles are fun.

You only have so long in the light dimension before you die, so you can’t sit back and strategize. Sadly, it’s at times frustrating because of the above-mentioned issue regarding controls, but thankfully, Blink’s respawn isn’t punishing. You’ll always start over on the screen you last tackled, so you don’t have to repeat the challenges already surmounted.

As for the puzzles, there are some very clever ones in term of design. At times, though, I was able to bypass them, instead strong-arming my way through screen after screen thanks to quirks that felt like exploits. Furthermore, some weren’t congruous with Blink’s central theme: the manipulation of light. For example, invisible blocks suddenly became a focus, and it felt like a radical, if not unjustifiable shift in game mechanics.

Original visuals make for an interesting art style.

The backgrounds are atmospheric and consequently immersive but the characters are overly pixelated - to an extent it’s almost crude. It threw me off at first, but the juxtaposition eventually charmed me. That does make Blink feel dreamy, and the fantastical settings make for environments you’ll enjoy.

The art is also helped by the music, an original soundtrack that you can purchase independently of the game for less than three bucks on Steam. Together, they create a cohesive world that, unexplainably, is as odd as it’s inviting.

The story is sparse but engaging.

You jump into a world you don’t know anything about, yet characters encountered treat you like you’re one of their kind. An alien you’ll make friends with is who fills you in on the supernatural events that fellow townsfolks prefer to ignore, and his tale is slightly disorienting. It adds to the ethereal feeling of the game: you never know what’s going on, like any kid caught up in cosmic circumstances far beyond their control. Unfortunately, the story’s thread feels abandoned as you delve deeper into gameplay. There aren’t enough dialogues and story-driven encounters later on, especially in light of a job well done early on.


The Verdict

With bursts of pressure, ethereal atmosphere, and engaging soundtrack, Blink brings style and originality to your standard design in puzzle-platforming. If you’re a fan of the genre and are equipped with a controller, its cheaper price point makes it worth a buy.

Image Gallery

View the embedded image gallery online at:

Related items

  • Lil Tanks Review

    Lil Tanks is a solid title, providing four distinct game modes, twenty unique types of enemies, four tank variants, and multiple power-ups and weapon upgrades. The gameplay is uncomplicated and offers an enjoyable experience. However, it lacks any form of customization, and it might become repetitive after a few hours. Lil Tanks succeeds as a side-scrolling shooter, but there is a scarcity of originality in the game. That said, genre enthusiasts should certainly be entertained, especially at its current price point.

  • Manipulated Review

    Manipulated creates a unique experience with a simple structure by implementing multiple different types of puzzles and challenges throughout the various levels. The art style is cartoonish and elementary, and the humor and voice-acting can be overdone, but it fits with the overall silly feel of the game. If you are looking for a whimsical side-scroller that will test your brain power, Manipulated is the game to buy. If slapstick comedy is not your cup of tea, the narration might come off as excessive, but the puzzles are sure to rope you back in.

  • The Disney Afternoon Collection Review

    The Disney Afternoon Collection is well polished, and a solid collection piece. Each title is ported over well, with tight controls and fluid responsiveness, but there’s also plenty of extra features to enhance gameplay. For those who have been interested in playing any of the titles included or want to replay them on a newer system, this is a strong choice for you.

Latest Shows

CAYNE Interview

CAYNE Interview

In this grim return to the STASIS universe, expectant protagonist, Hadley, wakes up in a facility. Where is she? Why is she there? And, why do they want her baby?

For Honor - AAA Anonymous Epi. 11

For Honor - AAA …

With AAA Anonymous, we discuss our latest AAA game addiction, until the next one replaces it. This episode covers Ubisoft's PC release of the much anticipated medieval multiplayer...

Out Soon

PC Gaming Incoming

Little Nightmares

Little Nightmare…

Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childh...

Sniper: Ghost Warrior 3

Sniper: Ghost Wa…

Go behind enemy lines with the ultimate modern military shooter. Play as an American sniper dropped ...



In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the ...

Blitzkrieg 3 Early Access Review

Blitzkrieg 3 Ear…

There are very few negative aspects to Blitzkrieg 3, which brings unexpected, fresh ideas to one of hardcore gaming’s most recently underserved areas. Blitzkrieg 3 isan exemplary r...

Planet Nomads Early Access

Planet Nomads Ea…

Given that Planet Nomads is in alpha, some of the issues get a pass, but there are other, more serious optimization problems with this title, and the building mechanic is borderlin...

Manipulated Review

Manipulated Revi…

Manipulated creates a unique experience with a simple structure by implementing multiple different types of puzzles and challenges throughout the various levels. The art style is c...

The Falconers: Moonlight Review

The Falconers: M…

Visual novel veterans will enjoy The Falconers: Moonlight, as will gamers, of any breed, who seek well-crafted stories. Its aesthetic suits its themes, and its sound plays a key ro...

Everything Review

Everything Revie…

Everything is an extraordinary journey. It’s Salvador Dali meets Neil deGrasse Tyson meets Eastern Mysticism. It’s art and spirituality brought to life in a medium that transcends ...