Aug 19, 2017 Last Updated 4:27 PM, Aug 19, 2017

Dungeon Rushers Review

Published in Adventure
Read 1064 times
Rate this item
(0 votes)

Warrior. Paladin. Mage. Plumber?

Starting off any game as a character who’s described as “whiny”, “annoying”, “idiot” and whose starting weapon is toilet scrubber is unique, but that’s how Goblinz Studio’s Dungeon Rushers, a 2D tactical RPG with dungeon crawling, dungeon building, item crafting, turn-based fighting and a whole lot of a humor, begins.

Starting on a Mario-like world map with various dungeons and locations spread throughout the land, the game quickly funnels you to square hex dungeon after dungeon where there are treasures to be found, shrines and statues to pray at (resulting in either being blessed or cursed), enemies to fight and traps to deal with.

Dealing with traps and praying at statues is an easy one-click decision. The fights, however, are tactical and play out like a Final Fantasy game. Each character in your party has different abilities and attacks. Elian, the protagonist, and aforementioned plumber, is suited for long range bow combat whereas Thorgrim, a hilarious dwarf accountant turned warrior, is great with his Whirlwind ability which hits all enemies in a column. Pod, a minstrel you meet a few dungeons later, is great with buffs for your party. The battles themselves take place on a two by three grid wherein you can place heavily armored warriors like Thorgrim in the front to protect your weaker ranged and buff characters. Speed, or initiative, is important as the fights are turn-based, and nothing is worse than seeing a wounded character knocked in the first round of combat by skeletal crossbowmen.

Dungeon Rushers has a Specialization and Talent Tree similar to World of Warcraft wherein, as your character progresses through leveling up, you pick a Specialization like Swordsman, Archer, or Ranger for Elian and then use points gained from leveling up to unlock certain bonuses like bonus damage or reduced mana cost for specific abilities.

Your characters also have Dungeon Abilities which can help you navigate the dangerous dungeons grids. Elian can scout tiles before reaching them and can disarm traps. Thorgrim can find treasure easily and sacrifice himself to traps for the good of the party. Pod can recharge some of your character’s mana and put groups of enemies to sleep before battle. Melinda, a vampire, can stalk a group of monsters which gives your party increased critical hit chance when engaging that particular group of foes. These abilities are activated using your characters Stamina which, like mana and health, can be refilled using potions and abilities. The delicate balance of figuring when to use stamina to activate an ability and when to take the hit of damage from a trap or from a group of monsters adds to the overall strategic fun.

These Dungeon Abilities are vital, due to the fact that Dungeon Rushers can be extremely difficult. Your characters level up, but the dungeons themselves do not have levels so you never know how difficult the venture is. In addition, healing potions are ridiculously in short supply and until you get the vampire Melinda on your team, none of your characters can heal themselves. However, as the game progresses and you get your team dynamic working with buffs, heals, and long range damage working in concert, your journey not only becomes much easier, but also a lot more fun.

Dungeon Rushers’ enemies are also a very nasty bunch.

In the beginning, you start off by fighting measly skeleton warriors, but before long you are dealing with heavily armored lancers, skeletal riders who buff their fellow compatriots, skeletal crossbowmen who wreak havoc from afar and necromancers who not only light your characters on fire, but can also bring back fallen skeletal warriors.

Each dungeon has a primary goal, or objective, and three bonus challenges which include slaying every monster in the dungeon or activating every event. In addition, after completing all of the bonus challenges in a dungeon, a Heroic Mode unlocks for that dungeon which increases enemy toughness, negates the use of potions and requires a key for the dungeon treasure forcing you to find and defeat the guardian mob in possession of the key.

Items and the crafting of items at the workshop are super important as you navigate dungeon after dungeon. At the workshop, you can craft a variety of weapons, armors, rings, amulets, potions and buffing beers. Each item you make levels your crafting skill which allows you to craft higher tier items.

An issue with the items is that they do not cosmetically change your character. Elian will always look like Elian and Thorgrim will always look like Thorgrim no matter what armor or kind of weapon you equip them with. This is a shame because part of the joy of playing RPGs, at least for me, is to see my characters going from puny peasants to total badasses.

Last, but definitely not least, Dungeon Rushers allows you to build your own dungeons complete with traps, enemies, shrines and statues, and of course treasure. The creation process is very intuitive and allows a lot of freedom. Once created, you can test them out yourself or you can go to the arena and dive into other player created dungeons which, in my experience, range from very fun to extremely challenging.

9

The Verdict

Overall, Dungeon Rushers is a ton of fun to play. The tactical battles, the plundering of dungeons for loot galore and goofy dialogue all add to the pleasure of playing the game. In addition, the easy to use dungeon creation tools with a multiplayer ranking system mean that players will continue to create and modify an elaborate assortment of dungeons for you to explore, loot and plunder.

Christophe Parker

Christophe Blake Parker is a writer, actor, and teacher living in Oakland, CA. His first real gaming experience was with Everquest and Games Workshop tabletop games such as Warhammer and Warhammer 40k. He is thinking of starting a kickstarter campaign to fund his Steam Wishlist.

Related items

  • Empyre: Lords of the Sea Gates Release Date Announced

    Developed by a team of industry veterans from such influential companies as Crytek, Creative Assembly, Codemasters and Digital Reality, Empyre: Lords of the Sea Gates is a top-down isometric RPG that takes place in an alternate industrial New York circa 1911.

  • Pyre Review

    Gamers will talk about Pyre for a good while. Vivid visuals pair well with energizing audio, and both complement the subtle, mechanical gameplay; Pyre, a stunning package,provides with aplomb a depth of strategy not found in some AAA titles, and couches the experience in an engrossing narrative. Supergiant Games’ strongest showing to date, Pyre is a must play, a delight that can’t be recommended highly enough.

  • Halcyon 6: Lightspeed Edition Review

    Right now, Halcyon 6: Lightspeed Edition is very much (if not only) a sum of its parts; luckily, Massive Damage made sure that each of those parts is well-executed. Hopefully, the developers continue their momentum and keep adding gameplay elements; with more variation in crew selection, the ability to actually build a ship with components you gather, and an expansion of the world in which the game persists, Halcyon 6: Lightspeed Edition can be a triumph.

More in this category: The Garden Review »

Latest Shows

Black the Fall I…

After decades of toil, an old machinist plots his escape from Communism, through manipulation and scheming. Along the road, he befriends the most unlikely creature, an abandoned ro...

Empathy: Path of…

Empathy: Path of Whispers is an atmospheric and story-driven adventure game where you explore a seemingly abandoned world through the emotions and memories of the people who once i...

Out Soon

PC Gaming Incoming

The Inner World …

The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the...

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

Total War: WARHA…

Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitel...

Pyre Review

Gamers will talk about Pyre for a good while. Vivid visuals pair well with energizing audio, and both complement the subtle, mechanical gameplay; Pyre, a stunning package,provides ...

Strategy & T…

Strategy and Tactics: Dark Ages by Herosoft is the latest iteration of a risk-style board game that is enhanced by persistent upgrades to generals and leaders and a large variety o...

The Long Dark Re…

The Long Dark is imperfect, but it could be one of the best experiences in the survival genre. For the impatient, single-player gamer, The Long Dark holds little promise. However, ...