Oct 24, 2017 Last Updated 4:19 PM, Oct 23, 2017
Adventure

Adventure (217)

Syndrome VR Review

While it is respectable that  Syndrome VR attempts to pay homage to some of the best titles in the sci-fi survival horror genre, it neither distinguishes itself with new ideas nor does it improve or even match the elements it lifts from these titles. Its campaign is filled with backtracking and padding, and when anything of significance happens, this, too, is let down by poor stealth and shooter gameplay. Furthermore, the tacked-on VR mode is not up to the industry standard and doesn't justify the higher price. The most hardcore fans of the genre may be able to overlook many of its flaws, but as it stands, there are much better options out there.

TAURONOS Review

Tauronos promises an intriguing story, but since running out of lives forces you to start your journey again from the beginning, few players will have the patience to persevere and experience more than a fraction of it. Even so, the perfectly fitted aesthetic supports a minimalist but hardworking narrative, guaranteeing that players who grow frustrated enough to walk away still do so with regret.

Battle Chasers: Nightwar Review

Battle Chasers: Nightwar combines the classic turn-based RPG with action-RPG elements. This fun twist to the traditional RPG divisions enhances gameplay, strategy, and character customization. Despite a slow start, this title surely becomes more engaging and a quick favorite for RPG enthusiasts.

Inmates Review

Inmates grabs you right off the bat and starts yelling in your face: you are screaming and afraid, but at the end of it all, you’ll probably tell your friends that they need to come over and get yelled at, too. Besides the game world being well designed, and the sounds making you check over your shoulder every few minutes, the creativity, the puzzles, and the story offer an experience that is to die for.

The Norwood Suite Review

The experience of The Norwood Suite is incredibly unique, each design choice, be it of the musical or visual arts, very much reflects Cosmo D's style. The world in which you play feels well developed and full, but not cluttered, keeping you on the path of the game, but not on rails. The Norwood Suite — along with their first release, Off-Peak — are two games worth the effort and confusion.

Solace Crafting Early Access Review

Solace Crafting may have its glitches, but it is still in the very early stages and has incredible amounts of promise already. It makes a place for itself in the genre, giving a minimalistic spin that not many others can match nearly as well. Such a zen game has a lot to offer, not only to the genre but to game libraries everywhere.

Darkestville Castle Review

Even those who don’t normally play point-and-clicks can enjoy Darkestville Castle, but only the die-hard devotees of the genre will be able to persevere past the inevitable and frequent bouts of frustration from struggling through convoluted puzzles. An intriguing story and captivating art style round off this puzzling puzzler.

Mages of Mystralia Review

Mages of Mystralia is for gamers looking for more than hack-and-slash action RPGs. It has a unique magic crafting system, puzzles, and challenges that compel you to play more, unlock more spell customization options, and grow stronger. Designed for the Steam Controller, Xbox One, and PlayStation 4, you’ll master your magic and empower your destiny as you save the world of magic users.

The Müll Littoral Review

Müll’s puzzles detract from the experience of a graphic story focused on a narrative, for an experience tilting toward anxiety and depression. It’s unfortunate. A compelling plot, a character arc, and a clear message could go a long way, coupled with the drawings of the talented game creator, Ozzie Sneddon.

The Journey Down: Chapter Three Review

The Journey Down: Chapter Three is the sort of title that leaves me saddened by its completion, but eager to see what the crew at SkyGoblin will do next. The Journey Down feels like a love letter to the genre, and its legacy – there are elements of LucasArts, Sierra On-Line, and other industry giants present here. But it manages to stand alone as a memorable trilogy that only improved with each new chapter. It is a worthy addition to any puzzle-loving, soundtrack-blasting, humor-embracing point-&-click fan's library, and Chapter Three is a conclusion to the tale that's just what the doctor ordered.