Stoic, an independent game development company, and Versus Evil a leading independent video game publisher, today unveiled the first key artwork for Banner Saga 3, the third and final chapter in the epic Viking RPG trilogy.
Tooth and Tail, also known as the Angry Russian Mouse Arcade RTS Partygame, is an innovation in perhaps the most stagnant (and one of my personal favorite) genres in gaming. It's an RTS you can play on a console, and it rewrites the RTS rulebook to force fast, ferocious partygame-style matches that still play like a strategy game. And if that weren't enough, it's beautiful and has a killer story to boot. No detail is left unpolished in this one; definitively one of the most unique and successful experiments in gaming this year, and just a good time, period.
NASSCOM Gaming Forum today announced that Leena Kejriwal of studio, The MISSING Public Art and Awareness Campaign has secured $50,795 through a 30-day Kickstarter crowdfunding campaign for her new project, MISSING: The Complete Saga. The game is an expanded version of Missing: Game For A Cause, which won the Indie Game Of The Year title at the NASSCOM Gaming Forum Awards 2016.
I interviewed Luca Dalcò from the small Italian indie studio LKA located in the picturesque landscape of Chianti, Italy. Luca Dalcò recently released The Town of Light (ToL). Particular about this title is its treatment of the subject of mental health. While it is an important issue here as well as across the big pond, it is a topic that, if it doesn’t receive a sexy packaging like the Joker in the Batman franchise, seldom is subject matter for video games, because of the stigma and taboo it still carries.
The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.