Not all efforts in nostalgia end in success, but with Nex Machina, Housemarque has crafted a fast and fun twin-stick shooter with crisp visuals and challenging gameplay. Flawed only by a problematic mouse adaptation, Nex Machina is a solid execution of a gaming genre staple that promises long nights with guns blazing (instead of sleep).
While Tokyo 42 could be deeper, and it has issues with being frustrating at times, this is the rare game that becomes less problematic the more you play it. It is for brutal combat what Katamari was for puzzle games: A new way of looking at things, quite literally, and one that chooses bright joyfulness as its medium and lives up to it through its play. For less than half of what a AAA game will run you, this title is absolutely worth the time and the money, and if you find it frustrating, I encourage you to give it another few hours. Just about anyone who does will be charmed by the supersaturated, gloriously isometric, high octane, quirkily funny cyberpunk blowout that is Tokyo 42.
P.A.M.E.L.A. is one of the most visually solid games on Steam today, in the indie market — and possibly including AAA as well. There was a rash of bad reviews for crashing and loading issues, but the issues were fixed very quickly thereafter. Even with a small development team, NVYVE Studios has produced one of the most polished Early Access games I’ve seen, and it bodes well for the future of the title and the studio.
Faithful to the franchise, PSYCHO-PASS: Mandatory Happiness manages to involve the player into speculative science-fiction that poses fundamental questions about the human condition. While the graphics rely on still images and, at times, follow dialogue to an extent that feels tedious, the storyline creates a gripping experience on crime and mystery that leaves one pondering their own views on happiness and self-determination.
System Crash is a great addition to the library of anyone who likes playing CCGs. If you’re new to the genre, it’s also a good introduction: easy to learn, harder to master. Probably the best recommendation I can give this title is that I can’t wait to finish writing my review so I can play it more. In fact, I just hit my word count, so--