When Order of Battle moved to free-to-play just under a year ago, Slitherine and The Artistocrats officially started a move to offer wargames to its audience with the goal to attract new players to the challenges and complexities of deep turn-based strategy games. This undertaking sparked a new life for the franchise.
There are very few negative aspects to Blitzkrieg 3, which brings unexpected, fresh ideas to one of hardcore gaming’s most recently underserved areas. Blitzkrieg 3 isan exemplary real time strategy title, and it benefits tremendously from its developer’s fourteen years of work on the series and in the genre. Whether you've been with the genre since Dune II, or whether your experience with real-time strategy is somewhere in the nil-to-MOBA range, Blitzkrieg 3 is absolutely worth your time. Get this game and go kill you some Nazis today.
With Mandate of Heaven, Paradox Interactive has proven once more that they consistently deliver expansions which incorporate suggestions from players and satisfy their gamership's desire for new, immersive content -- once a newcomer overcomes the steep learning curve. Additionally, the downloadable content offers improved features for the game interface and new concepts in gameplay, contributing to a deep, involving, and rewarding experience.
Flintlock Studios presents us with a fascinating and entertaining concept, one that could bring a much-welcomed spotlight to a period of American History often overlooked. Yet considering the fierce competition out there, the limited size of the studio, and more importantly, the current state of the game, Northern Regime isn’t off to a promising start. I’m rooting for the British Columbia-based studio, but it’s got a long way to go until it's ready for a full release. A significant amount of work has to be put in before Northern Regime can be considered a quality Early Access game.
With so many strategy games to choose from, Realpolitiks ultimately fails to stand out. While its variety in features and missions is welcomed, it also forces errands few will enjoy; they make it difficult to stay in control, these arbitrary tasks impeding if not outright discarding a player's grand approach.