Shining Pixel Studios released Oriental Empires on September 14. The action is set in ancient China, where warring factions fight for supremacy over what is to become a tremendous empire. While at first sight, Oriental Empires appears like other 4X games, with a campaign map, factions, and armies engaging in battle, there are key differences. The battles are not being decided on a tactical map anymore, but take place on the campaign map in real-time.
Oriental Empires shall surely frustrate some players, though that really boils down to his or her shortcomings, not the any of the title. You shouldn’t be upset about historical accuracy: plagues happened, bandits are terrible, and — who would have thought — peasants hate building things for their oppressive overlords because they’d rather be with their families. Sitting down and learning how to be a sovereign to the people and not just field marshal to armies will open players up to a superb experience in the genre. The foundations of other efforts in the genre may show, but ultimately, Oriental Empires builds upon them anew, just like real life.
Publisher Iceberg Interactive announces the full release of their turn-based grand strategy title Oriental Empires. The game launched, having spent a year in Steam’s Early Access program.
When you play Rising Storm 2: Vietnam, just keep your head down, follow orders, and remember that you are not special; you are just a cog in the war machine and your only hope for survival is to lean on your wits, more so than to rely on your quick twitch trigger finger. Even then, you better hope your commander has a good head on their shoulders, otherwise you are in for a long day.