With the scars of warfare still littered all over its landscape, there are few exercises more worthwhile for a developer working on a game anchored around the defining battles of World War II than a trip to Normandy.
Assassin’s Creed: Origins is an exciting addition to the Assassin’s Creed legacy, featuring new brotherhood lore and intriguing RPG elements. Crafting and a skills tree promises character customization beyond that in previous Assassin’s Creed titles, while underwater exploration and mounted combat give you fresh ways to play and interact with enemies and an expansive map. If you like assassinating people with primitive weapons, Origins is for you.
Oriental Empires shall surely frustrate some players, though that really boils down to his or her shortcomings, not the any of the title. You shouldn’t be upset about historical accuracy: plagues happened, bandits are terrible, and — who would have thought — peasants hate building things for their oppressive overlords because they’d rather be with their families. Sitting down and learning how to be a sovereign to the people and not just field marshal to armies will open players up to a superb experience in the genre. The foundations of other efforts in the genre may show, but ultimately, Oriental Empires builds upon them anew, just like real life.
Publisher Iceberg Interactive announces the full release of their turn-based grand strategy title Oriental Empires. The game launched, having spent a year in Steam’s Early Access program.
Strategy and Tactics: Dark Ages by Herosoft is the latest iteration of a risk-style board game that is enhanced by persistent upgrades to generals and leaders and a large variety of different troop types and formation options. In the end however, the bigger army wins, and getting the bigger army in this turn based game is disappointingly trivial.