Publisher Iceberg Interactive and developer Davit Andreasyan announced Inmates, a new psychological horror game with puzzle elements for PC. In Inmates, you must discover the truth behind your confinement and discover the dark secrets of the run-down prison you find yourself in.
The same elements and design choices in Observer that make it a cerebral and provocative failed-future experience are those that prohibit satisfaction in its gameplay. Detailed world-building shines through in-game dialogue and lore, yet falls drastically short in any actual spatial embodiment of forces and institutions. The small space in which you're trapped is a quaint microcosm of Observer's world, but after rich promises of variety and exploration, it's ultimately too micro to satisfy.
Hello Neighbor is a Stealth Horror game where you sneak into your creepy neighbor's house to figure out what he's hiding in his basement. You play against an advanced self-learning AI that counters your every move.
No70: Eye of Basir is an ambitious title; while the visuals and audio are noteworthy, in the critical areas of story and gameplay, Basir is passable, not exceptional. The brief plot explores, then seems to abandon, what appeared to have been a key plot point, and, at times, it’s a bit unclear who your character even is. Issues with performance and geometry clipping, combined with some sloppy foliage and prop placement, occasionally break immersion: No70: Eye of Basir is a flawed gem with some good facets.
Perception features an unique narrative thread, though it isn’t ground-breaking. Claustrophobic at times, Perception is at once elegant and creepy, but the title’s own core mechanic defangs any deeper sense of dread or terror it might have achieved. Perception sits comfortably in a casual gray area in terms of puzzles and story, but it offers up some solid voice work and unique, ethereal visuals. Horror fans seeking something novel, though not panic inducing, may find it worth a look.