Aug 24, 2017 Last Updated 10:50 PM, Aug 23, 2017

The Disney Afternoon Collection Review

Published in Adventure
Read 1267 times
Rate this item
(0 votes)
Tagged under

Born in the late 90s, I am considered to be a millennial.

Why do I say this? The titles included in The Disney Afternoon Collection (Ducktales, Chip ‘n Dale Rescue Rangers, Talespin, Darkwing Duck, Ducktales 2, Chip ‘n Dale Rescue Rangers 2) were originally released for the Nintendo Entertainment System in the late 80s and early 90s, based off their television show counterparts from the same time period. This is important to note because I have no nostalgic connection to either the television shows or the games they spawned.

The Disney Afternoon Collection was developed by Capcom and Digital Eclipse and published by Capcom. As previously stated, it includes 6 classic titles from the NES era, along with many extra features to bolster your gaming experience. Being that this is a compilation, I’ll refrain from reviewing each individual title and rather focus on the additions made for this specific collection, and whether those are incentive enough to purchase the Disney Afternoon Collection.

For those who haven’t had the pleasure to play these classic gems, rest assured, they are all fun, with plenty of variety, ranging from pogo-sticking and collecting treasure as Scrooge McDuck in Ducktales, to fighting against criminals as Darkwing Duck in Darkwing Duck, or flying around in a plane as Baloo in Talespin. Each title has improved visuals, with popping colors in 1080p, however, for players wanting a more retro look, there are filters available to make the screen resemble an older TV or computer monitor.

Another feature while playing is a “rewind” button.

You can press this at any time to rewind the action onscreen in case you made a mistake, such as missing a jump or getting hit by an enemy. This is to help contemporary players have more accessibility when playing these older titles, which are renowned for their somewhat unfair difficulty at times. It’s important to note that, though you can use it at any time, the rewind button is best used only occasionally. Using it too frequently or for too long will cause your gameplay to lag or even cause some character sprites to glitch. In addition to rewinding, players can also save their game any time while playing, and load it later. Each title has its own separate individual save file, so you can’t have multiple saves for the same game.

Aside from their main gameplay, each title also has a Time Attack and Boss Rush mode. After completing one of these modes, your time will be recorded and compared against other online players. This is a great idea, because it gives players who have finished each base game something else to do, and put the skills they have acquired to the test. These modes, of course, restrict the use of the rewind feature.

Complementing the games themselves, The Disney Afternoon Collection also has a museum section, where you can listen to every song in each title’s soundtrack and view original concept art made during the development of each game. The history is both interesting and educational, however, every aspect is already available as soon as you start playing, unlike many other titles with a similar museum section. It’s all opinion-based as to which way is better -- to have these features unlocked already or not -- but the advantage to locking certain songs or artwork is that it encourages players to play a certain game or play it a certain way, especially since every player will have their own favorite title they prefer over the others.

The biggest problem I encountered while playing The Disney Afternoon Collection was, surprisingly enough, the sound.

The main menu’s music just blasts so loudly as soon as you boot up the game, and there is no option in the menu to change the volume or mute it. It’s not just the main menus, either. While playing each game, you can pause and change things, like button configuration or the filter for your screen, but again, there’s no sound options; so, if you don’t like the in-game music, or would like to lower the volume, you’ll have to change your actual computer’s sound settings. This becomes inconvenient for players who like to have other music or audio playing in the background while they play. It would be nice to have the option.

7

The Verdict

The Disney Afternoon Collection is well polished, and a solid collection piece. Each title is ported over well, with tight controls and fluid responsiveness, but there’s also plenty of extra features to enhance gameplay. For those who have been interested in playing any of the titles included or want to replay them on a newer system, this is a strong choice for you.

Matthew White

Matthew is originally from Savannah, Georgia and currently studying Theatre and Performance Studies. Besides playing video games, Matthew also enjoys acting, writing, and reading Spiderman comics. His favorite games are RPGs, especially The Elder Scrolls and Fallout series, and aspires to perform in film or television.

Related items

  • Halcyon 6: Lightspeed Edition Review

    Right now, Halcyon 6: Lightspeed Edition is very much (if not only) a sum of its parts; luckily, Massive Damage made sure that each of those parts is well-executed. Hopefully, the developers continue their momentum and keep adding gameplay elements; with more variation in crew selection, the ability to actually build a ship with components you gather, and an expansion of the world in which the game persists, Halcyon 6: Lightspeed Edition can be a triumph.

  • DUSK Unleashes Trailer. Multiplayer Revealed.

    Reports came through that publisher New Blood Interactive and developer David Szymanski have been hard at work developing DUSK, and getting ready to pull that hunk of delicious retro fps out of the development oven they’ve released the above trailer.

  • Baobabs Mausoleum Ep.1 Ovnifagos Don't Eat Flamingos Review

    Seemingly an anomaly on the Steam store, Baobabs Mausoleum Ep. 1 Ovnifagos Don’t Eat Flamingos is a weird but worthwhile play.  It presents a unique and twisted world and a story with a considerable extent of both human imagination and sanity.  Each puzzle and problem is different and engaging, providing an innovative experience.  As the first installment in the series, we have hopeful anticipation for a successor, to see how the developers will continue to polish what they have here.

Latest Shows

MyWorld Early Ac…

MyWorld – THE Action RPG Maker! Unleash your imagination with MyWorld and create, share and play amazing 3D adventures with our growing community. Claim glory and treasure as you c...

Black the Fall I…

After decades of toil, an old machinist plots his escape from Communism, through manipulation and scheming. Along the road, he befriends the most unlikely creature, an abandoned ro...

Out Soon

PC Gaming Incoming

The Inner World …

The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the...

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

Total War: WARHA…

Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitel...

Strategy and Tac…

Strategy and Tactics: Dark Ages by Herosoft is the latest iteration of a risk-style board game that is enhanced by persistent upgrades to generals and leaders and a large variety o...

The Long Dark Re…

The Long Dark is imperfect, but it could be one of the best experiences in the survival genre. For the impatient, single-player gamer, The Long Dark holds little promise. However, ...

>observer_ Re…

The same elements and design choices in Observer that make it a cerebral and provocative failed-future experience are those that prohibit satisfaction in its gameplay. Detailed wor...