The Jackbox Party Pack 4 includes six (well, five and a half) new Jackbox party titles for a quick laugh with a lot of friends or family. The different titles included can be fun, and if your friends and family are crazy, they can be a blast; enjoyment really falls down how rowdy you’re willing to be.
Overgrowth, while fun for a while, misses the mark for a captivating story or combat. The world feels uninviting and dead, giving off the feel of a game from the early 2000’s when the processing power of hardware was much more limiting. The combat is fast-paced and fun, but it lacks depth and eventually goes stale. The story that ties it all together feels loose and lacks impact, each character blends into another and consequently prevents the player from connecting at a deeper level. The title does shine for the first hour or two, but it quickly loses its flair.
Even those who don’t normally play point-and-clicks can enjoy Darkestville Castle, but only the die-hard devotees of the genre will be able to persevere past the inevitable and frequent bouts of frustration from struggling through convoluted puzzles. An intriguing story and captivating art style round off this puzzling puzzler.
Goblinball makes for a fantastic addition to the Looterkings package. A mischievous execution of a game everyone knows, it boasts fun and exciting characters and enemies in a natural and almost even cozy environment. The experience is perfectly complete in its simplicity, giving players a great way to spend anywhere from a few minutes to a few hours, made even better when friends are added into the mix. The best part of Goblinball, however, is the fact that it’s entirely free as long as you’ve already picked up Looterkings, and really, there’s no excuse if you haven’t.
Suicide Guy caters to the underserved demographic of people who enjoy 3D puzzle platformers, except this serving is more of a home-cooked meal from Grandma’s house after she had gotten dementia. It’s made with love, and is good at certain parts, but in the end, it leaves a bad taste in your mouth. Graphics and level design can be clever at times, but are essentially ruined by the frustrating physics and collision, lack of any good music, repetitive sound effects, half-finished animations, and stale platforming. I want to love Suicide Guy, and I do, in a way -- I appreciate the effort that was made, but when I was done I felt unsatisfied and dead inside.