Nov 20, 2017 Last Updated 12:18 PM, Nov 20, 2017

Empathy: Path of Whispers set to release May 16

Published in Straight from the Devs
Read 788 times
Rate this item
(0 votes)

Developer Pixel Night and publisher Iceberg Interactive are proud to announce the release of their first-person adventure game, Empathy: Path of Whispers -  releasing on Steam and other digital retailers May 16, 2017.

A new trailer released today, offers a glimpse into the surreal and atmospheric world that awaits players of this unique adventure game.

In Empathy: Path of Whispers, players must explore a seemingly abandoned world through the emotions and memories of the people who once inhabited it, trying to restore the world’s lost balance as you journey through its past. With a strong focus on storytelling and exploration, players will find themselves in a strange world created from people’s emotions and memories, which can be manipulated and explored. Those lost memories are the key to rebuilding the crumbling world back to its former state, discovering its mysterious past and halting an impending apocalypse. Through its innovative narrative mechanics, the game will challenge the player to explore and gain an understanding of the weird world they are traveling through.

“We can't wait for players to experience the intriguing world of Empathy, which we've been crafting for the past few years.,” says Anton Pustovoyt, lead developer at Pixel Night. “It's an accomplishment we’re extremely proud of, and we hope players enjoy the unique experience they're about to embark on."

Stay up-to-date with the latest Empathy: Path of Whispers news and information on the official website, on FacebookTwitter and on YouTube.

About Pixel Night

Pixel Night is a newly founded studio based in Stockholm, Sweden, consisting of talented individuals with broad backgrounds in all aspects of game development, from programming and art to design and writing. Their passion is exploring and expanding the limits of storytelling in games, creating atmospheric worlds that are full of secrets waiting to be discovered.

About Iceberg Intractive

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years, including Killing Floor 2, Endless Space, Endless Legend, StarDrive 2 and Starpoint Gemini 2, the company has an exceptional line-up, including Oriental Empires, Starpoint Gemini WarlordsDawn of Andromeda, Empathy, Conarium and Rising Storm 2: Vietnam – with further promising games in the pipeline.

Related items

  • Indygo Review

    Educating the public about mental illness is important, but a problem inherent in accurately portraying depression is that, well, it isn't fun to be depressed. Indygo skillfully builds a gloomy atmosphere: The voice acting, music, black and white art style, and narrative all work together to convey the disconnection and emptiness a person suffering from depression can feel. You may come away with a better understanding of depression by playing, but if you're looking for entertainment along with your education, you will be disappointed.

  • Headup announces Trüberbrook

    The Kickstarter campaign of the atmospheric mystery adventure game Trüberbrook starts today. Trüberbrook is produced by btf from Germany, mostly known for their infamous late night show “Neo Magazin Royale” in German TV with Jan Böhmermann.

  • ELEX Review

    ELEX is an ode to fans of Gothic and Risen, and fans will most likely be satisfied. How detailed the title is makes it clear: Piranha Bytes isn’t trying to cash in on an aging franchise.  That being said, the issues cannot be brushed aside. It’s been nearly two decades since the studio published its first game, Gothic I, and what plagued the earlier titles plagues ELEX as well. And that, is a problem.

  • Hand of Fate 2 Review

    Hand of Fate 2 brings the greatest strengths of its predecessor back in this sequel. Innovative gameplay combines action RPG combat with roguelike progression and deckbuilding, and small quality of life issues in the controls do little to detract from the masterful storytelling of this title.

  • Assassin's Creed Origins Review

    Assassin’s Creed: Origins is an exciting addition to the Assassin’s Creed legacy, featuring new brotherhood lore and intriguing RPG elements. Crafting and a skills tree promises character customization beyond that in previous Assassin’s Creed titles, while underwater exploration and mounted combat give you fresh ways to play and interact with enemies and an expansive map. If you like assassinating people with primitive weapons, Origins is for you.

  • A Hat in Time Review

    A Hat In Time has grasped the title of the highest-earning 3D indie platformer ever funded on Kickstarter, and it’s no stretch of the imagination to see why. The story, the play, the graphics, everything it has instills in gamers one of the most comforting and thrilling nostalgic experiences in recent game development history. This platformer is itself a perfect modern game, with all of the classic staples players know and love, rather than being just an old game made in the present day; in a world of constant evolution and innovation, few things are as comforting as a nice easy blast from the past.

  • Syndrome VR Review

    While it is respectable that  Syndrome VR attempts to pay homage to some of the best titles in the sci-fi survival horror genre, it neither distinguishes itself with new ideas nor does it improve or even match the elements it lifts from these titles. Its campaign is filled with backtracking and padding, and when anything of significance happens, this, too, is let down by poor stealth and shooter gameplay. Furthermore, the tacked-on VR mode is not up to the industry standard and doesn't justify the higher price. The most hardcore fans of the genre may be able to overlook many of its flaws, but as it stands, there are much better options out there.

  • TAURONOS Review

    Tauronos promises an intriguing story, but since running out of lives forces you to start your journey again from the beginning, few players will have the patience to persevere and experience more than a fraction of it. Even so, the perfectly fitted aesthetic supports a minimalist but hardworking narrative, guaranteeing that players who grow frustrated enough to walk away still do so with regret.

  • BLACK DAY Early Access Review

    Black Day is an “Early Access” third person shooter with FPS elements.  Rather than focusing on a set story and setting, Black Day is a military sandbox where players change the parameters of their missions.  Featuring an experience-based progression system, Black Day rewards players for handicapping themselves via difficult obstacles with new equipment and maps.  Helios Productions self proclaims this title as “very ambitious,” promising that they only want to provide an excellent final product.  The promise of so many features, paired with the beauty of the Unreal Engine, begs the question; is it able to deliver on its ambition?

  • Battle Chasers: Nightwar Review

    Battle Chasers: Nightwar combines the classic turn-based RPG with action-RPG elements. This fun twist to the traditional RPG divisions enhances gameplay, strategy, and character customization. Despite a slow start, this title surely becomes more engaging and a quick favorite for RPG enthusiasts.