Hello Neighbor is a Stealth Horror game where you sneak into your creepy neighbor's house to figure out what he's hiding in his basement. You play against an advanced self-learning AI that counters your every move.
While Tokyo 42 could be deeper, and it has issues with being frustrating at times, this is the rare game that becomes less problematic the more you play it. It is for brutal combat what Katamari was for puzzle games: A new way of looking at things, quite literally, and one that chooses bright joyfulness as its medium and lives up to it through its play. For less than half of what a AAA game will run you, this title is absolutely worth the time and the money, and if you find it frustrating, I encourage you to give it another few hours. Just about anyone who does will be charmed by the supersaturated, gloriously isometric, high octane, quirkily funny cyberpunk blowout that is Tokyo 42.
With AAA Anonymous, we discuss our latest AAA game addiction, until the next one replaces it. This episode covers Arkane's anticipated 2017 release: PREY.
With Prey,the developer Arkane Studios has built on the proven success of its stealth shooters. The gameplay discourages a head-on approach, slowing down the pace of the action. However, the frustration of having to hide instead of fighting enemies is remedied by excellent graphic and sound design, a strong RPG element, and the possibility to gather resources and build useful devices. An additional perk is the inventive writing, which manages an immersive, haunting atmosphere.
Styx: Shards of Darkness has renewed my trust in the game trailer once again. After removing the plush padding of the cinematic trailer, I wasn’t disappointed by what I saw in the actual gameplay. On the contrary, I was welcomed by a well-rounded stealth puzzler that I plan on playing (with) for quite some time into the future.