An event like no other has been gearing up in the ecosystem of New York’s conventions. We attentive observers of the indie game scene first took note of it through articles on OPN, Polygon, and TechRaptor — we who broke the news that Playcrafting was organizing New York’s first dedicated video game convention. After having interviewed Dan Butchko, the CEO of Playcrafting, in the week leading up to PLAY NYC, I was curious about how the event would turn out. Was the excitement justified, and especially: would it be a seminal event in a series of many to come, setting a movement into motion to grow the video game development scene in New York?
The 7th DEVHR International Game Forum comes to the Digital Culture Centre at Mexico City to become once more a meeting point between government agencies, academia, industry members and independent developers who work around gaming and interactive entertainment.
Just hours after Kotaku has launched its feature piece called "How Lithuania built its game industry from scratch" well known industry person, great blogger and creator of steam spy, Sergey Galyonkinâ€, tweeted that there is no games * industry * in that country, afterwards explaining, that lack of big game development companies is hurting the country.
Despite a flourishing indie game development scene, New York does not have host a games convention. Many claim that the need is covered by PAX East, in Boston, or GDC, far away on the West Coast. Furthermore, the supposedly little interest that is suspected to exist locally would be covered by branches of New York ComicCon or the Tribeca Film Festival. The success of the video game components of the two events, however, shows that the interest is growing and might not be satisfied as it is.