Combine Mutant Powers, Bionics and Weapons
THQ Nordic and independent developer Experiment 101 have revealed BIOMUTANT, along with the following announcement:
A new and original open-world action RPG. Explore a world in turmoil and define its fate – will you be the hero and savior or lead it to an even darker destiny?
HQ Nordic also stated that BIOMUTANT’s unique design lets players change their character’s abilities and appearance with powerful mutations, bionic prosthetics and weapons. Grow claws, sprout wings, or attach a robotic leg - each choice will impact the way your hero plays in real-time combat that blends melee martial arts and firearms.
BIOMUTANT is expected to launch in 2018
Set in an imaginative post-apocalyptic universe, BIOMUTANT is a kung fu fable “filled with fantastic creatures to discover, dangerous factions to navigate, and colorful worlds to explore with mechs, paragliders, balloons, mounts, jet skis and more.”
About THQ Nordic, Straight from THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria, and Karlstad, Sweden, with subsidiaries in Germany and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest and many more. THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.
The company’s internal development studios are Grimlore Games based in Munich, Germany; Rainbow Studios based in Phoenix, Arizona; Mirage Game Studios AB based in Karlstad, Sweden, and Foxglove Studios AB based in Stockholm, Sweden.
About Experiment 101
Experiment 101 is an independent game development studio based in Stockholm, Sweden. The studio was co-founded in 2015 by Goodbye Kansas Game Invest and Swedish game development veteran Stefan Ljungqvist, a former studio art director and game director at Avalanche Studios and one of the key members on the team behind Mad Max and the Just Cause series.