Mushroom Wars 2 is a wonderful title to play and an amazing competition to watch. There’s so much to talk about, anticipate, and be surprised by, that you should expect this title to live on for many, many years. The developers have been truly successful of creating the tools for a competitive player to use — and then getting the hell out of the way; Zillion Whales leaves us with a trendsetting, unrivaled masterpiece, and then lets us play it the way we want to play it.
Tooth and Tail, also known as the Angry Russian Mouse Arcade RTS Partygame, is an innovation in perhaps the most stagnant (and one of my personal favorite) genres in gaming. It's an RTS you can play on a console, and it rewrites the RTS rulebook to force fast, ferocious partygame-style matches that still play like a strategy game. And if that weren't enough, it's beautiful and has a killer story to boot. No detail is left unpolished in this one; definitively one of the most unique and successful experiments in gaming this year, and just a good time, period.
Indie developer Pathos Interactive today announced that its Kickstarter to crowdfund development for innovative RTS (Real-Time Strategy) title, Bannermen, for PC, is now live with the initial funding goal of 400,000 SEK (about €45K). Featuring dynamic environments, a single player campaign and several multiplayer modes, Bannermen offers a fresh take on the RTS genre with features never before seen in a real-time strategy game. The main tasks consist of base building, resource management and battling enemy armies with maps and missions that vary both in length and shape. Players will be able to interact with the environments to create interesting combat sequences and greater strategic dept.
Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitely like this, because who doesn't want to wear a bunch of skulls like you shop at some kind of Tiffany in hell and, maybe more importantly, who doesn't want to hang out with a bunch of dragons and war mammoths, slaughtering enemy after enemy with nary a thought of going home? Just me? Didn't think so.
Strategy-oriented indie publisher Slitherine announced Empires Apart just over a year ago, highlighting their enthusiasm in the prospect of working on a modern RTS. In their press release, Slitherine stated that â€œgames like Age of Empires have forged the way we play strategy games nowadays, but the genre has been neglected for a long time now and we really wanted to reimagine the gameplay style with developer DESTINYbit.â€