Educating the public about mental illness is important, but a problem inherent in accurately portraying depression is that, well, it isn't fun to be depressed. Indygo skillfully builds a gloomy atmosphere: The voice acting, music, black and white art style, and narrative all work together to convey the disconnection and emptiness a person suffering from depression can feel. You may come away with a better understanding of depression by playing, but if you're looking for entertainment along with your education, you will be disappointed.

The Kickstarter campaign of the atmospheric mystery adventure game Trüberbrook starts today. Trüberbrook is produced by btf from Germany, mostly known for their infamous late night show “Neo Magazin Royale” in German TV with Jan Böhmermann.

Even those who don’t normally play point-and-clicks can enjoy Darkestville Castle, but only the die-hard devotees of the genre will be able to persevere past the inevitable and frequent bouts of frustration from struggling through convoluted puzzles. An intriguing story and captivating art style round off this puzzling puzzler.

The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.

Gamers will talk about Pyre for a good while. Vivid visuals pair well with energizing audio, and both complement the subtle, mechanical gameplay; Pyre, a stunning package,provides with aplomb a depth of strategy not found in some AAA titles, and couches the experience in an engrossing narrative. Supergiant Games’ strongest showing to date, Pyre is a must play, a delight that can’t be recommended highly enough.

While The Franz Kafka Videogame ends up feeling a tad pretentious in its use of Kafka’s name, the artwork and some of the puzzles are worth appreciating. Bits and pieces can be frustrating, and the short play time is a downside, but fans of experimental point-and-click adventures might still want to check this one out.

Narborion Saga is a wonderful melding of multiple genres, merging High Fantasy RPGs, Visual Novels á la Choose Your Own Adventure, and Dice Rolling games reminiscent of the good ol’ D&D days. Dungeon crawling, open maps to explore, treasures to find, enemies to fight, skill points to use… The list goes on and on.  Narborion Saga offers something for almost everyone, and it’s easy to lose yourself for hours on end.

While not everything works, the cartoonish world of Viktor, a Steampunk Adventure shines, and the comedic-relief factor makes it an even more worthwhile addition to a point-and-click library. Although it's a relatively short journey – roughly four to five hours, give or take a few mini-games – the lasting quality of the humor and overall narrative make this title stand out in a sea of puzzle-laden adventure games.

Saucer-Like is a short-form art piece in its genre. Beautiful art is the main focus in the narrative, with over forty hand-drawn backgrounds, each featuring rich contrasts. Saucer-Like is a solid recommendation to classic point-and-click adventure devotees, and to gamers who seek stories that stick in their heads, the sole caveat being the length of the title, which leaves much to be desired.

The puzzles are satisfying, if not overly challenging, and although the maneuvering issues and movement speed are a source of frustration, I never had a lapse in gameplay when the momentum stalled because I couldn't figure out a solution. Bear With Me – Episode 2 is polished and sophisticated, with a refreshing take on point-and-click themes, and while Episode 2 is relatively short – it took me less than 3 hours to beat it – I highly recommend it to anyone looking for a quality adventure title.

Package everything mentioned above with a gripping soundtrack and wealth of content, and you get Hollow Knight, a game many fans of the genre might consider to be what it might just be: a masterpiece from the indie realm. If you're a fan of any of the genres that have been brilliantly meshed together to compose Hollow Knight, I highly recommend you play it. Even if you aren't, play it anyways.

The Wardrobe manages to pull off a fulfilling, novel story with artistic flair and only a few setbacks, setting it apart in the sea of retro-inspired, pixel-laden, nostalgia-inducing point-and-clicks. The story is witty, the vast cast of characters is intriguing, and, while the ending isn’t very satisfactory, the journey is a worthwhile one.

The amount of hard work that went into developing Hidden Folks is impressive. No points or timers mean there’s no rush to hurry through a puzzle, and the grandness of each level means you’re assured to spend plenty of time sifting through the world. The sheer number of things to find, and ways to do find them, also increases the replay value for anyone without a photographic memory.

The Little Acre is appropriately named because it is short and has very few areas to explore. The story and plot are really interesting and the animations make you fall in love with the characters and world. The fairytale elements keep you smiling and happy the entire time you’re playing, but the smiles are cut way too short by the length of the game. You fall in love with the story and become so attached that it’s a huge letdown when it ends so abruptly.

Jotun is a beautifully hand-drawn, top-down, exploration and boss-bashing game with some puzzles thrown in for good measure. Scandinavian Mythology is not often presented so well. Unlike those fussy gods, I'm impressed.