For those looking to dive into the Open Beta and get a taste of how this spiritual successor to PC classic The Ship - also a Blazing Griffin game - moves the genre forward (seriously, it takes place on a flying, time-traveling ship), visit the Murderous Pursuits Open Beta page on Steam and install the free client this Friday.

Editor’s Note: this article was edited by OPNoobs staff for neutrality.

Question™, a team of industry veterans including the Creative Director and Lead Writer of BioShock 2, the Senior Gameplay Programmer of Dishonored, and the Lead Effects Artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 on PC.

The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.

Throne of Lies is yet another addition to the very specific social deduction genre, requiring time and patience to get the best experience.  For those who don’t mind doing a little bit of homework before starting a game, Throne is a great experience which raises the bar for the genre.

The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

Another Lost Phone is truly a masterpiece in its kind, setting a bar in both creativity and meaning that will be hard for future installments in the genre to match. In addition to being one of the most innovative vehicles for a puzzle-based story to be released in a long time, the story is immensely engaging from the moment you unlock the phone. Accidental Queens have now issued a challenge to game designers everywhere: use your art to tell stories that need to be told.

The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make The Wild Eternal a solid recommendation for fans of the genre.

Saucer-Like is a short-form art piece in its genre. Beautiful art is the main focus in the narrative, with over forty hand-drawn backgrounds, each featuring rich contrasts. Saucer-Like is a solid recommendation to classic point-and-click adventure devotees, and to gamers who seek stories that stick in their heads, the sole caveat being the length of the title, which leaves much to be desired.

The Sexy Brutale is a lush, deliciously dark game that’s part murder mystery, part puzzle-adventure.Taken individually, the components of the gameplay in The Sexy Brutale are not groundbreaking: time reversal, stealth, and puzzle-solving are fun, but not innovative, elements. How they’re combined in this game, however, is fresh and unusual. The fantastic art and flawless execution of the game make this one must-have for fans of the genre.

Now available is the new developer diary for RiME, the puzzle adventure game from Grey Box, Six Foot and independent developer Tequila Works.

A beautiful, mysterious adventure and an artistic take on the rural scenery of South Africa, Among the Innocent: A Stricken Tale is a thriller for lovers of the point-and-click genre. Its good story and the great twist that ends it, coupled with immersive visual design, soundtrack, and sound effects, make its lack of a challenge its only weakness, but not one damaging enough to take away from the overall experience.

When a game isn't pretty, nor long, and when its puzzles are as simple as clunky controls make them painful, then it better be good in terms of story. Bucket Detective is not. And the frustration from the lack of a good narrative is made all so much more frustrating by the fact that there is potential here in pockets, including some good humor, silly art, and cute music.

A wonderfully insightful story with fleshed out characters and captivating dilemmas, not to mention a great soundtrack that accompanies it, A Normal Lost Phone is the kind of experience that inspires you to get back into the world with a renewed sense of compassion toward all those who live in it. At $2.99 on Steam, some would argue that makes it worth it.

Elena is a promising idea cut off too soon. The music is soothing, the gameplay is entertaining, and the mystery is compelling. If the story had a second chapter to look forward to, I would be excited to play it, but as it is, Elena feels too incomplete to live up to its promise.

I completed Blue Tear in 4.5 hours and for the original price of $8, I think it was well worth it. After getting through the nonsense of Blue Tear’s African travels, the story becomes creepy and engaging, and just like a great horror novel; you don’t want to turn it off. Continuing to play will not disappoint you. The story builds and builds as you progress, and increasingly becomes more intricate and scary. The puzzles integrated within the story are excellent and cover the whole spectrum of puzzles from hidden objects to codes to jigsaw puzzles. Blue Tear combines all the great puzzles classics and is a true delight for any puzzle seeker.

All in all, Quern is the ultimate scavenger hunt, and perfect for any exploring puzzle master. It is great for its genre and definitely a must have if you love brainteasers, exploration, and uncovering mysteries. Zadbox Entertainment very elegantly integrated cryptic puzzles into a well-designed and even more cryptic world that any challenge seeker would love to explore for hours on end. My advice to you… leave no stone unturned and CLICK EVERYTHING. Good luck!

My experience with Yesterday Origins as a whole was wonderfully enjoyable, to say the least. Interesting characters living in curious locales, all interacting throughout different time periods help Yesterday Origins tell a mature story full of compelling twists and copious amounts of dark humor. Thought provoking puzzles add to the appeal, mixing great gameplay with great storytelling. Pendulo Studios is back!

The backstory surrounding the mysterious events you find yourself in are beautifully thought out, with motives and perspectives changing your own thoughts and opinions of what happened on the Nautilus. If you enjoy a good story, do yourself a favor and have a little chat with Kaizen.

INSIDE is a wonderful experience and I would recommend it if you can see yourself enjoying a sacrifice in gameplay for a memorable journey, with a bit of “WTF did I just do” thrown in for good measure.

Demetrios is a full-length adventure game packed with silly humor. 8 to 12 hours of fun!