Publisher Iceberg Interactive and developer Coronado Games announced that their spaceship-building game Starship Corporation is releasing out of Steam’s Early Access Program on May 3, 2018.

Tempest Citadel makes large promises and misses the mark on them all. While it’s certainly playable, it’s a frustrating experience that lacks player engagement. The most redeeming part of this title is the original artwork, which may entice the unsuspecting consumer into purchasing a lackluster entry into the already crowded strategy genre.

THQ Nordic Red Faction Guerrilla will be fully re-Mars-tered (pun proudly intended) and released in Q2 2018. The game will go by the name of Red Faction Guerrilla Re-Mars-tered and "destruction" will remain its middle name.

While pacing and the talent tree could use some improvement, Attack of the Earthlings is otherwise an enjoyable and entertaining release. This refreshing take on the traditional monster-in-space story melds lightheartedness with simple-but-fulfilling strategy.

StarGem Inc. and Gaijin Entertainment today announced the release of the “Journey” update for the space action MMO Star Conflict. In a redesign of the game’s progression system, players can now earn experience points and unlock new content by taking part in a story-driven campaign. The update offers beginners a gradual introduction to the game’s warring factions, different ship types, and incrementally increasing complex combat scenarios, while experienced pilots can head directly to more challenging adventures in outer space on new ships.

Editor’s Note: this article was edited by OPNoobs staff for neutrality.

The storytelling wizards at inkle revealed today that their archeological sci-fi adventure Heaven's Vault will release on Windows and Mac this year, along with the PlayStation 4. Heaven's Vault is the first graphic 3D adventure, and first console release, for the UK-based indie studio known for their award-winning titles 80 Days and Steve Jackson's Sorcery!

Those looking for alien carnage may want to orbit on past it but fans of sci-fi exploration in space will find in The Station an “out of this world’ experience.  Puzzles and mysteries in an atmospheric setting with an intriguing storyline that delivers, it’s the kind that does not give away goodies from the start. For the patient explorer, a real treat.

Ultimately, Orch Star is a well-made title. You won’t encounter many bugs despite the Early Access sticker on the box, and the graphics are excellently rendered. If your only desire is to watch as a horde of betusked astronauts crush their enemies, this one is for you. Unfortunately, if your desire is to control a horde of betusked astronauts as they crush their enemies, then you will be left with little else to do but point-and-click.

Antigraviator is teaming up with Unity for the hover racer online training days. The free online training series will take place on February 13th, 14th, and 15th at 8 PM GMT and will be broadcast on Unity’s Twitch channel. Iceberg Interactive’s Twitch channel will host the streams.

Every year Amplitude celebrate the studio's anniversary with their players. For our seventh year of existence we're going BIG, kicking off with the reveal of the Vaulters Expansion for Endless Space 2!

TARTARUS is a unique concept in that it makes computer puzzles come alive with realistic representations, where most titles try to make abstract mini games out of “hacking.” The plot and overall horror atmosphere don’t come together, however. Overall, this is a solid attempt at making light programming puzzles interesting, but more work needs to be done in this area before we see a title that is truly free of tedium.

ROCKFISH Games launch the long-awaited EVERSPACE™ Hardcore Mode as a free update on Xbox One and the Windows 10 Store, upping the stakes and challenging even the most talented pilots. The brand new Hardcore Mode gameplay trailer shows what it has to offer.

Play Warframe. Play it for more than a few hours, preferably with friends, and keep an open mind into doing some third-party research to straighten out some of these systems. Warframe takes so much of what makes ARPG’s addictive, and rounds it out with more polish and depth than anything else on the current games market.If the hooks aren’t deeply embedded by then, maybe something this in-depth isn’t for you.

Don't make any plans this weekend! Endless Space 2 is playable for FREE on Steam starting now until Nov 20 (10am PST / 6pm GMT / 7pm CET). We've added some extra topping with a PLAY-TO-WIN Community Challenge and a huge FREE Update!

ELEX is an ode to fans of Gothic and Risen, and fans will most likely be satisfied. How detailed the title is makes it clear: Piranha Bytes isn’t trying to cash in on an aging franchise.  That being said, the issues cannot be brushed aside. It’s been nearly two decades since the studio published its first game, Gothic I, and what plagued the earlier titles plagues ELEX as well. And that, is a problem.

All the elements are there: you’re gunning down massive hordes of baddies and you’re doing so with outstanding visual fidelity, a variety of weapons, and you’re able to cause this mayhem using big, explosive abilities. But, a bit too much of Destiny 2’s action is watered down by long cooldowns, the lazy sit-behind-cover until you’re full-health again, and the way enemies completely lose their ability to aim once your health hits the blinky-red portion of the on-screen health bar. The stakes always seem so low, the rewards so random and barely earned. It’s not a bad game, but it’s not one that lives up to the lofty expectations set by the way it’s marketed and talked about by its fans.  Miles wide, but an inch deep: Destiny 2 is not the game it should be.

Project Nimbus has a somewhat anticlimactic ending, but that’s only because the climax revealed in Early Access set the bar so high, both in terms of gameplay and story. Those awaiting this title’s full release after playing the Early Access might feel a little ripped off, but they might also realize just how great this experience is a second time through. Impressive mech combat that never grows old and interesting story elements equate to an impressive win for this small indie developer.

Echo proves that innovation can truly be limitless as long as there are people willing to push boundaries and explore new ideas. With a stunningly flawless trifecta of gameplay, storyline, and visuals, Ultra Ultra has knocked it out of the park with their first foray into indie gaming. Regardless of your tastes, styles, or interests, this adventure is sure to satisfy nearly all of your cravings. The only craving that you will be left with is for more and more game to play.

I wanted to enjoy Gappo's Legacy; there's potential here and evidence of time and care being put into some areas of its development. The fact, though, is that too many problems abound. For every one thing it gets right, there are two more design choices that are clunky and underdeveloped. Additionally, it's one of the worst performing VR titles that I've played. It is an Early Access joint, so anything could change, but if this is representative of what's to come, don’t expect a legacy.

War of the Chosen adds so favorably to the original XCOM 2 experience that fans should consider it near-perfect as well as essential. Although some features in XCOM 2: War of the Chosen,such as soldier bonds and propaganda, are inadequately manifested, most new features blend seamlessly with the base title and solve predictability and stagnation issues that once plagued early game. The titular Chosen adversaries enrich your gameplay with increased risk and challenge, even as resistance faction allies offer diversity in how you may combat them.

With deadly bugs that prevent key gameplay mechanics, zero replayability, and an astonishingly small amount of content (<30 minutes to complete), Beat the Game is a visual masterpiece more akin to a brief bad trip at a Tomorrowland than an actual game. If you’re into audio or music production and are looking for something that will let you develop and explore it in a different light, you will be disappointed. However, when it comes to cinematography, BtG is a high nine. With a bit more care and effort from solid game and sound designers, this novelty release could have been great. And if you need drugs to enjoy music, you’re doing it wrong.

Neofeud's futuristic, Bladerunner-like world, its thoughtful dialogue that's entirely voice acted, and its fresh point-and-click puzzles make it a title worth trying — as long as you're aware that it has some annoying flaws along the way. After a slow start, Neofeud develops into a complex tale that approaches profound ideas about what it means to be sentient, what it means to care about someone who may or may not be alive, and how it could be a big problem our society could face someday soon.

Solstice Chronicles: MIA comes to the table with a compelling horde-onslaught management experience, solid technical and audiovisual fundamentals, and a passable story. What it might lack in graphical splendor it makes up for in raw, mechanical fun, and emergent desperation as you fight to stay one step ahead of the endless mutant tide. Bring a friend if you can, and buckle up, because it’s a hectic ride.

In Starsector, Fractal Softworks has created a solid title that stands out in what is becoming more and more a saturated genre. While longtime space-shooter fans will find much that rings familiar, Starsector’s unique and polished take on sci-fi space-shooter economics, combined with frantic battles, strong fleet command options, and an effective character progression, set this title apart.

Right now, Halcyon 6: Lightspeed Edition is very much (if not only) a sum of its parts; luckily, Massive Damage made sure that each of those parts is well-executed. Hopefully, the developers continue their momentum and keep adding gameplay elements; with more variation in crew selection, the ability to actually build a ship with components you gather, and an expansion of the world in which the game persists, Halcyon 6: Lightspeed Edition can be a triumph.

Aven Colony is a planetary colonization, city-building simulator that salutes the memes of classic sci-fi while making a memorable impression all its own. The objective-driven campaign mode introduces mechanics and controls on a smooth difficulty curve which you can manage organically by how fast you expand your city and how rigorously you prepare for threats. While at times shallowly implemented, the trade, production, and expedition systems offer a variety of options for you to complete your goals. Simulation noobs will find this release easy to pick up, but only veterans can appreciate all the small details that went into Aven Colony's design.

Planet Ancyra Chronicles appears to be made by a team of developers who are each individually good at their jobs – the level design, the narrative design, and the score all have their moments. Unfortunately, it seems the team suffered from miscommunication, because this title’s individual parts struggle to fit together into a single, cohesive experience. Perhaps only the most persistent of players will be able to make it to the end of this otherwise interesting story.

Vostok Inc. is as addictive as any other incremental game – in fact, it’s one of the better incremental games to come out; it has a lot more polish and character, along with humor, great artwork, and music. It’s nigh impossible to stop playing (because, what happens when you reach the last number there is?), but once you do, you wonder what the point of it all was.

Play the game from the very beginning as you start your battle through CREO, a megacorporation hit by a devastating catastrophe. The demo features hours of unlocked content, and progression will carry over to the full game when you decide to continue the fight. You’ll pick up exactly where you left off.

Hover: Revolt of Gamers is a solid, open-world MMORPG that livens up the genre by honing in on what made its inspirations so great, and fusing these qualities together, culminating in an exciting world full of vibrant personality. While there is room for some refinement, Fusty Game and Midgar Studio have created an impressive action parkour game which promises to overload the senses.

Not all efforts in nostalgia end in success, but with Nex Machina, Housemarque has crafted a fast and fun twin-stick shooter with crisp visuals and challenging gameplay. Flawed only by a problematic mouse adaptation, Nex Machina is a solid execution of a gaming genre staple that promises long nights with guns blazing (instead of sleep).

Vanquish delivers on action and unique gameplay. Although its missions can feel repetitive, it remains exciting due to its easy-to-master movement system and it’s addictively fun slow-motion gunfights. Vanquish is a welcome distraction from today’s multiplayer-focused entries in the genre.

What The Long Journey Home lacks in originality in its gameplay, it makes up for with realism in its characters and extensive narrative. It draws the player into a harsh, unforgiving universe that is as strange as it is beautiful. Wit, skill, and determination are needed to survive, but even with these, success is not guaranteed. Gamers who enjoy a challenge and the thrill of the unknown will get the most out of The Long Journey Home.

A unique blend of space sim, RPG and 4X games. Conduct research and construction in your own gigantic space station, command your war fleets and heroic companions to invade enemy territory, build up your stronghold, trade, mine, salvage and remind your enemies why they fear you.

Although some of the new ideas in Mr. Donovan are appreciated, what exactly was supposed to be fueling the motivation to play remains a mystery. For an action RPGs, there’s not enough loot or action; for a survival game there’s not enough survival or base-building. In the end, however, Mr. Donovan was right: who wouldn’t want to leave that planet?

Starpoint Gemini Warlords is a fine title, though it’s not without the occasional rough edge. Solid gameplay, with smooth controls, is hampered by a frustrating camera, but an interesting (albeit sometimes compromising) mix of single-ship combat and 4X civilization management, and great graphics, seal the deal.

Grey Box, Six Foot and independent developer YAGER have announced the launch of the Windows PC open beta of the class-based spaceship action game Dreadnought. New captains can download the game and play in open beta now by visiting the official website.

The Surge is a fine example of how Souls-like gameplay and structure transfers well to other genres and settings. It's a great looking game — The Surge boasts not only smooth animation, but fine details, such as the way a tarp will flap realistically in the wind, go a long way towards making this title one to show off. Combined with satisfying and unique combat, hopefully, The Surge will experience a surge of players on release.

With Prey,the developer Arkane Studios has built on the proven success of its stealth shooters. The gameplay discourages a head-on approach, slowing down the pace of the action. However, the frustration of having to hide instead of fighting enemies is remedied by excellent graphic and sound design, a strong RPG element, and the possibility to gather resources and build useful devices. An additional perk is the inventive writing, which manages an immersive, haunting atmosphere.

Dawn of Andromeda is a pausable, real-time 4X space strategy game providing an accessible, fun and immersive experience, introducing fresh ideas to the genre. Build your empire, colonize new planets, interact with other factions and characters, research technologies and build great fleets.

P.A.M.E.L.A. is one of the most visually solid games on Steam today, in the indie market — and possibly including AAA as well. There was a rash of bad reviews for crashing and loading issues, but the issues were fixed very quickly thereafter. Even with a small development team, NVYVE Studios has produced one of the most polished Early Access games I’ve seen, and it bodes well for the future of the title and the studio.

Dawn of War III is very a solid foundation for the future of the franchise, but it lacks fresh flavor. The expansions to this title are sure to add races, storylines, and mechanics that are simultaneously new and nostalgic, but this initial release is somewhat bare-bones.

Given that Planet Nomads is in alpha, some of the issues get a pass, but there are other, more serious optimization problems with this title, and the building mechanic is borderline terrible. Movement felt delayed, graphics looked choppy more often than not when moving, and the game went through a serious bout of crashing until I switched to a windowed-only view.
There’s a lot of room for improvement for this title, but the foundation the devs have built is workable. Keep your eyes on Planet Nomads going forward, but be wary; your expectations might not be met if you jumped into the game now.

Dawn of War 3, by Relic Entertainment, is a worthy successor to the first two installments in the series. While it struggles to implement the grimdark theme of Warhammer lore visually, the title manages to reference the theme through its elite units. The heroes and doctrines a player chooses before a multiplayer battle offer the possibility to customize strategy and develop individual playstyle. 

Relic Entertainment and SEGA Europe Ltd. today announced the official Open Beta weekend for Warhammer 40,000: Dawn of War III. The Open Beta will take place from 10AM PST Friday, April 21st until 10AM PST Monday, April 24th.

Holy Potatoes! We’re in Space?! is now free to play - up until the first galaxy, that is! Have you always been bugging your reluctant friend to buy and play Holy Potatoes! We’re in Space?! Well, now they have no excuse - they can have a taste of the potatoverse and try it for free!

Gaijin Entertainment and Darkflow Software, creators of the upcoming MMOG Enlisted, today announced the development of Xenos vs Marines, a tactical command first person shooter featuring a revolutionary approach to realism in Sci-Fi games.

Make your way through hundreds of star systems as you fight to a find a successful life. Enemies are generated immediately after you leave a station. They will follow you across the solar system, but if you're having trouble, you may warp away. The AI isn't intelligent, and players shall quickly learn how to outmaneuver NPC tactics.

Andromeda is robust and delivers effectively on the key elements it advertises, and then goes above and beyond regarding play style tailoring and experienceable customization. That said, the characters look more at home in the Sims 3 era, and the dialog fails to be more than lackluster - cringe-worthy at times. Nevertheless, while Mass Effect: Andromeda proves a quality example of its genres, diehard fans of the Mass Effect universe and its original story should wait until BioWare patches the technical bugs, and the price point lowers.

Be mindful that if you pick this title up, which I think you should, you’ll be doing all the legwork in your brain while still keeping your heart rate down. Though simple and straightforward, and thoroughly enjoyable, this style of gameplay is not for everyone. That said, take some time away from the crazy stuff and chill out with Lifeline. Hats off to the developer for putting together a great story in an elegant, minimal package that still brings it home.

Stars in Shadow is relatively simple and inviting for newcomers to the 4X strategy genre, but also features original mechanics to intrigue 4X veterans, and everything is brought together with a fun, cartoonish art style that complements the fantastical races and nature of this space exploration strategy game.

Phoning Home is an excellent example of what happens when developers think outside the box of their genre(s). While there are dozens of Sci-Fi themed Survival game option for players to choose from, ION LANDS has blended a remarkable combination of elements to create a saga that stands out from the crowd.

Stripped of combat mechanics, the fear, tension, and uneasiness found in CAYNE are triggered solely by the unsettling nature of its atmosphere. Hadley stands in a room with a blood-soaked MRI scanner, while you read a personal journal that’s been left behind. Each successive entry is filled with more madness and malice than the last. The hairs on the back of your neck stand up. You’re curious as to what’s around the next corner, but don’t know if you want to see. This is the experience that is playing CAYNE, an homage to isometric games of the 90’s, one that successfully injects the elements of psychological horror into point-and-click gameplay. Play this. It's Free to Play and worth every penny you won't spend.

Suncrash makes Hell-on-Earth seem divine. While the visuals are plain and the combat can be cumbersome, the simulation and management aspects of the game are well thought-out and elegant. With rich, immersive gameplay and various difficulty settings, Judgment promises to pull in fans of the genre and newcomers alike.

Icarus.1 has more potential than what is actually realized. That being said, the developers overall, have done a good job. The story is a great idea, but as such a common theme in the sci-fi genre, I feel a little more could have been done to set Icarus.1 apart and really provide the player with a more unique experience. However, the mechanics, sound and graphics of the Icarus.1 really tie it all in to make it an experience worth purchasing..

A sweaty-palmed, gut-clenchingly terrifying game. It capitalizes on body-horror, mechanophobia, and the fear of small, dark spaces. While the core gameplay is solid, the game does have issues which take away from its awesomeness. Despite this, Syndrome makes a strong addition to the survival horror genre.

While I’m hard pressed to say the $25.00 price tag is something it lives up to at the current level of graphical and audio polish, I can see the mechanical strength of the title making it worth the investment for a particular sort. At the very least, I would certainly count myself among them.

The backstory surrounding the mysterious events you find yourself in are beautifully thought out, with motives and perspectives changing your own thoughts and opinions of what happened on the Nautilus. If you enjoy a good story, do yourself a favor and have a little chat with Kaizen.

De-Void's story and atmosphere are impressive. The focus is exploration, with slow-paced objectives and lore-reading. Don't let that numb you: you'll find yourself wanting to learn more, and the solution works. It may be conservative in terms of action-oriented gameplay, but that isn’t its selling point, and what it does right, it does very well.

INSIDE is a wonderful experience and I would recommend it if you can see yourself enjoying a sacrifice in gameplay for a memorable journey, with a bit of “WTF did I just do” thrown in for good measure.

Technomancer is utterly fantastic, even if it does have a few minor kinks that need to be worked out. It's wicked fun with satisfying combat, and it offers a clever leveling build with full customization. With a decent story and a convincing landscape, what's more to enjoy than a post-apocalyptic world where options are plenty?

Duskers is a tactical roguelike survival game set in the depths of a universe almost devoid of life. Produced by a small indie studio, Misfits Attic, it is their second commercially released title and was funded by the support of a variety of very generous and helpful indie devs and the good folks of Indie Fund. It just goes to show that indie developers stick together, and it’s about producing games they enjoy, not milking the customer for their monies!

Our interview with Dexter Chow on Infinium Strike from Codex Worlds.

DOOM will have gamers on the edge of their seats, as they will want to close the gateway to Hell and save Earth. Load your guns, replenish your health, check your armor, and buckle up - you are about to enter an inferno that would make Dante shit his pants. Welcome back, time to take out the trash – this time by using a shotgun on Mars. Fight like Hell? Hell yes.

A unique blend of space sim, RPG and 4X games. Conduct research and construction in your own gigantic space station, command your war fleets and heroic companions to invade enemy territory, build up your stronghold, trade, mine, salvage and remind your enemies why they fear you.

Those familiar with Paradox or grand strategy may find that Stellaris isn't quite as deep as HOI, CK2 or even EU4, but it has more than enough to keep space fans consumed for hours, and enough variety to keep each playthrough unique. The lore is awesome. The custom ship designs are awesome. The map and visuals are awesome. If you're a Star Trek fan, a BattleStar Galactica fan, a Star Wars fan, a Dune fan, or even if you just looked up at the stars one day and thought “woah...” then Stellaris is for you!

Treachery, brutality, and witchcraft crash against all sides of the Imperium of Man, long beset in all corners by the endless tides of war, and beneath all bubbles the insidious scourge of disloyalty.

Starpoint Gemini: Titans is an addition to the existing stories where players will be able to pick up where they stopped and simply continue on playing. Titans will give you a small taste of what Starpoint Gemini: Warlords, our next big project, is trying to achieve.

HELLDIVERS™ is a hardcore, cooperative, twin stick shooter from the creators of Magicka. As part of the elite unit called the HELLDIVERS, players must work together to protect SUPER EARTH and defeat the enemies of mankind in an intense intergalactic war.

A science-fiction visual novel centered on the implications of time travel, artificial intelligence, and humanity's ascent to the stars.

The Solus Project is a single player exploration adventure with survival elements. The adventure is set on a mysterious planet and is the spiritual successor to The Ball - 2010 PC Gamer Action/Adventure Game Of The Year...

If you’re the type of gamer who likes their experience to feel like work, to feel like management, like another job, then Factorio might be for you. For myself, however, Factorio doesn’t necessarily do anything new or otherwise exciting.

Xcom 2 is a well designed, mechanically diverse tactics game that will hold your attention for many, many hours. The “just one more turn... “ feeling is strong with this one. When your soldiers are dying, and the aliens are closing in, steel yourself and remember – Suffer not the alien to live!

Helldivers™ might be the most enthralling game I have had the joy to play since Space Engineers (for very different reasons, of course). To put it shortly, this is a very strong title with incredible, innovative gameplay elements, solid multiplayer, and a smooth yet visceral game-feel to rival the best in the business.

Star Wars Battlefront feels hollow. Hollow to the point that I wonder if the upcoming DLC will be able to revitalize it, and hollow to the point that there may be no one out there playing the game to even enjoy the new content at all. For $60, this game is unacceptably short on content and replayability.

I wasn’t sure what I was getting into when I fired up STASIS for the first time. Based on the limited materials I had previously been exposed to, I assumed it was a standard isometric shooter. I was dead wrong. Its roots are deep in the point-and-click exploration genre of yesteryear, complete with pre-rendered 3D backgrounds and character animations. WASD is not welcome here. Time is NOT an issue. Brain Activity IS required.

Close Order has the chops to be a great arcade style shmup assuming Raconteur is given the proper time (and space) to address the aforementioned issues. Its a fun little title, and If they manage to pull it off, I for one will be the first one to give it another go…