Orion: A Sci-Fi Visual Novel Interview

March 15, 2016 Written by

Orion: A Sci-Fi Visual Novel Interview with Reuben Lack at Cylight Studios

Sam Acacius has received a horrifying message: the section of the Orion Torus where he lives, his only home, will be destroyed. This information has been entrusted to him alone. With the identity of the messenger itself obscured, Sam must decide whether the risks of investigation are worth it. What could a single person do to stop the inevitable? To learn the answers behind this message, Sam must confront forces at the very core of society. Whether he succeeds or fails depends on critical choices he'll have to make along the way.

Where will his journey lead him?

Orion is a visual novel, an interactive story that combines artwork, music, sound effects, and voice acting for all its characters. Players will have the chance to influence the direction of the story, resulting in a variety of different endings. Aspects of time travel, artificial intelligence, and virtual reality games are explored in each path.

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Fred Brizzi

Fred is OpNoobs' loyal and undeserving Presidente. He started gaming with Alex Kidd on the Sega Master System back in 1986 and was brought by ID Software to the PC when DOOM hit the shelves in 1993. He lives in Washington, D.C., with his wife and child, plays international politics by day, and games by night. His dream? To leave the elephants and the donkeys at the zoo, and eat, pray, love PC gaming 101% of the time. In fact, when he's not working for OpNoobs, he's apologizing to his wife for OpNoobs.

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