Just in Time Incorporated is Just Okay. It’s a great concept, but the execution is lacking. As it stands, the puzzle solutions felt too stilted and left you craving more challenge, however, the brief title is still more enjoyable than not, with humor that consistently delivers. Though fairly polished, and with mechanics that plain work, we get the impression that there's a great game in Just in Time – just not this time.
Reservoir Dogs: Bloody Days by Big Star Games is a third-person top-down shooter with few connections to Quentin Tarantino’s film other than it being about gangsters with color-coded names; and yet Bloody Days partially succeeds in its aspiration to revive a classic for crime and gangster films, while offering a time-rewind mechanics that helps the game distinct itself from the pool of titles in the top-down shooter category.
While The Franz Kafka Videogame ends up feeling a tad pretentious in its use of Kafka’s name, the artwork and some of the puzzles are worth appreciating. Bits and pieces can be frustrating, and the short play time is a downside, but fans of experimental point-and-click adventures might still want to check this one out.
Fighting through wave after wave of enemies may prove challenging, but the thrill of slowly beating down the big bad opposing force while doing away with its cronies is satisfying enough. To top it all off, it’s all wrapped together nice and tight through its characteristically stylized art style and sound design.
The worst I can say about Star Story is that I want more of it. I want endgame payoff for storylines that aren't finished. I want more technology and research options because I like the crafting system. I want that rogue guy who gave me his teleport beacon and the soldier who said we'd meet again to cheer for me after the final boss fight. I want to fail even more at making friends with shrimp.