Chris Chamberlain

Chris Chamberlain

Chris is a part time scientist, full time gamer. When not running quality control in a lab, he can be found knee deep in a JRPG, or engulfed in whatever anime he is currently binging. He spends most of his time playing MOBAs, (J)RPGs, and rougelike games. Though he tends to have strong opinions about most of the games he plays, he is very adamant about keeping all his writing fair and unbiased.

Although Next Up Hero is only entering early-access, it looks to have a promising future ahead of it. The gameplay may feel awkward with a keyboard and mouse, but using a third-party controller or the addition of cursor based aim/shooting would remedy that quickly. As it sits, the game does not feel as impossibly difficult as the developers want it to feel, but it has tons of potential to become an extremely challenging game. The aesthetics of the game are on point, and the RPG feel was done perfectly with enough twists to make it feel unique. With a strong development team, and plenty of community feedback, Next Up Hero has the potential to become a top indie game for 2018 upon its final release.

For the past year, battle royale games have seen a huge spike in popularity. Games like H1Z1: King of the Kill, PLAYERUNKNOWN'S BATTLEGROUNDS(known by many as PUBG), and The Culling have led the charge for a genre that is shaping up to have a very bright future. However, there is are issues that many players face with these games. Most battle royale games are either locked behind a paywall, are too graphic intensive for the average PC, or a mixture of both.