Geoffrey Moore

Geoffrey has been playing games since we was 2 years old when he hit a homerun in an NES Baseball game. Since that time he's been gaming on anything he could get his hands on. That includes all of the consoles, and for the past six years, PC gaming, now his platform of choice. When he's not gaming, Geoffrey enjoys playing guitar, watching movies, and writing short creative fiction. He loves all things nerd and geek culture, and always have his eye on the next big thing. Writing is his passion and he's happy to share it with you.

If you're sitting on the fence, wondering whether or not you should buy Clustertruck, my advice is simple: get the truck off of it and go buy this game.

As a whole, Ballhalla is an intensely challenging game with a remarkable soundtrack that will appeal to hardcore fans of the puzzle platformer genre and music lovers alike.  It wasn’t for me, but that doesn’t mean that it’s a bad game.  I’m sure Ballhalla will find its audience.  For everyone else, do yourself a favor and pick up the soundtrack.

On Rusty Trails is a beautifully crafted game with tight controls, a killer soundtrack, and a deep story that unfolds through its narrative and many secrets hidden throughout the campaign. I’d highly recommend it to seasoned veterans of the genre.

The term “value” has become a staple when discussing video games. It pops up in almost every comment section and forum thread on the internet. It seems the only thing people are concerned with, these days, is how much value they are going to get out of their purchase. It’s the reason we always see questions about how big the game map is going to be for Fallout 4 or The Witcher 3 before launch. How many quests will there be? How many NPC’s and towns for us to interact? How many hours will the single player campaign last? Unfortunately, there are a lot of gamers who won’t be satisfied with their sixty dollar purchase unless the game can provide hundreds of hours of gameplay, even though historically speaking, games are cheaper than ever, and God forbid a developer to try to charge for a multiplayer-only experience.