Displaying items by tag: Atmospheric

I just can't emphasize how incredible ABZÛ looks.  The gorgeous trailers and screenshots online don't even do it justice; you just need to explore this ocean firsthand. A worthy purchase for anyone that can appreciate a beautiful, at-your-own-pace, exploration game.

D.N. Age is a tough one to recommend, but for an RPG fan who is looking for a casual experience or is interested in the DNA merging feature which is the cornerstone of this title, check this one out. One may be underwhelmed by the inability to explore and the similarities between this and browser or mobile "freemium" titles, which hopefully the DNA merging will help make up for.

Metamorphic has a great foundation for building something engaging and fun. I look forward to the dev coming back to this game and adding some of the sorely missed storyline context, and perhaps even a talking potato.

INSIDE is a wonderful experience and I would recommend it if you can see yourself enjoying a sacrifice in gameplay for a memorable journey, with a bit of “WTF did I just do” thrown in for good measure.

Demetrios is a full-length adventure game packed with silly humor. 8 to 12 hours of fun!

Talewind Interview with Philip Machado of WindLimit Studios

Almost perfect, but not quite there. I’m sure I’ll be spending a lot of time in Lotheric, as will many folks.

I am disappointed with Far Cry Primal, and rate it a 6 out of 10. I had to trudge through far too much muck to find bits of satisfaction. It's playable, but has no substance to act as backbone. There are no new challenges for people to face. No story presents itself for an audience to get engaged. No advancements are in sight, making this title thoroughly undistinguished.

Song of Horror is an old school inspired, third person survival horror, evocative of the eternal fear of what cannot be understood. Take control of up to 16 characters who have been dragged, throughout time, into a story for which they are not prepared.

I wasn’t sure what I was getting into when I fired up STASIS for the first time. Based on the limited materials I had previously been exposed to, I assumed it was a standard isometric shooter. I was dead wrong. Its roots are deep in the point-and-click exploration genre of yesteryear, complete with pre-rendered 3D backgrounds and character animations. WASD is not welcome here. Time is NOT an issue. Brain Activity IS required.

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