Displaying items by tag: Female Protagonist

A beautiful and well-crafted visual novel, 7'scarletexcels at storytelling and manages to create a compelling mystery full of shocking twists and turns.

Fixed camera angles, boring gameplay, wooden animations, and poor localization all mar Eternity: The Last Unicorn beyond the point of being anything approaching enjoyable.

Polished but short, you'll be left wanting more: more puzzles, more story, and more from this developer.

Strong mechanics, fun combat, and a lot of replay value are brought down by so-so graphics and a story that’s impossible to follow, yet you’ll still have fun mowing down scores of enemies.

Despite some frame-rate stutters, slight audio-visual desyncs, and the occasional bad texture rendering, Shadow of the Tomb Raider is eerie, challenging, thoughtful, compelling, and downright fun.

To Hell with Hell uses a plethora of exhaustible masks with abilities to offer a great new mechanic to the roguelike crawler genre, but overall lacks a considerable amount of mechanical fine-tuning.

The King’s Bird is a momentum-based platformer with smoothly vibrant visuals and a story that’s as indecipherable as the vague objects in its backgrounds.

There’s a lot to like here, from gorgeous graphics to a robust crafting system, but frustrating combat and high difficulty early in the game may drive some players away.

Be whisked away to the Forgotten Lands in Forgotton Anne, the cinematic side-scrolling platformer that wholly enchants with its outstanding art and captivating storytelling.

You might be disappointed if you were hoping for certain aspects from the first two titles in the trilogy to be present, such as Life Points, an open world, mastering specific items, etc. Still, Atelier Lydie and Suelle is an enjoyable and relaxing experience that is worthwhile in its own right.

Yume Nikki: Dream Diary is a visually faithful recreation of the original Yume Nikki, but beyond that, it falls short. A slew of game-breaking bugs and unintuitive gameplay creates a disappointing experience not worth the asking price.

Compulsion Games has an important update about We Happy Few to share today. Watch the video below for the full details and as well as a sneak peek at gameplay footage from Sally's storyline.

Ayo shares with its audience a sincere message encapsulated by game, and continues the progression we have seen recently of video games used as a vehicle beyond the immediate capacity for ‘interactive entertainment.’ Despite a clunky camera and some problematic puzzles, this platformer boats a solid foundation, with promise of several hours of enlightening fun.

A Hat In Time has grasped the title of the highest-earning 3D indie platformer ever funded on Kickstarter, and it’s no stretch of the imagination to see why. The story, the play, the graphics, everything it has instills in gamers one of the most comforting and thrilling nostalgic experiences in recent game development history. This platformer is itself a perfect modern game, with all of the classic staples players know and love, rather than being just an old game made in the present day; in a world of constant evolution and innovation, few things are as comforting as a nice easy blast from the past.

Mages of Mystralia is for gamers looking for more than hack-and-slash action RPGs. It has a unique magic crafting system, puzzles, and challenges that compel you to play more, unlock more spell customization options, and grow stronger. Designed for the Steam Controller, Xbox One, and PlayStation 4, you’ll master your magic and empower your destiny as you save the world of magic users.

Echo proves that innovation can truly be limitless as long as there are people willing to push boundaries and explore new ideas. With a stunningly flawless trifecta of gameplay, storyline, and visuals, Ultra Ultra has knocked it out of the park with their first foray into indie gaming. Regardless of your tastes, styles, or interests, this adventure is sure to satisfy nearly all of your cravings. The only craving that you will be left with is for more and more game to play.

The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

Super Cloudbuilt has the potential for unlimited playability simply due to the fact that there is always a higher challenge to aim for. The downside to this, however, is an intense level of frustration from repeated failure. The visual aesthetic and puzzles are commendable, but the awe doesn’t even register in comparison to the amazement you can experience due to your own reflexes and persistence – if you ever actually manage to make progress.

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