Displaying items by tag: Grand Strategy

La Résistance is an overpriced package of underwhelming mechanics and bloated focus trees. You’d do best to avoid this expansion until it goes on sale.

Ultimately, Mandate of Heaven is more Total War goodness. If you enjoyed the base game, the added elements provided in this DLC are enough reason to pick it up and play again.

The Total War series finally takes on land wars in Asia with this latest installment, bringing its signature RTS/TBS hybrid gameplay to the Romance of the Three Kingdoms. Series veterans will find a lot to love about this new iteration, and fans of the source material will find this a great jumping on point.

Every year Amplitude celebrate the studio's anniversary with their players. For our seventh year of existence we're going BIG, kicking off with the reveal of the Vaulters Expansion for Endless Space 2!

SEGA® Europe Ltd. today announced the new historical strategy game Total War™: Three Kingdoms, the next major historical title in the Total War™ strategy series from Creative Assembly™, and the first to explore ancient China, will launch in Fall 2018.

Medieval Kingdom Wars is a live action RTS with a heavy emphasis on siege battles. Despite added features it feels like a reskinned Medieval Total War 2, although the developers promise a new look at the RTS genre. In their defense, they have been great at updating Medieval Kingdom Wars and incorporating player suggestions, so it’s worth keeping an eye on as it continues through early access before its full release in mid 2018.

The Rome II: Empire Divided DLC is the standard Total War that we all know and love. There are no huge surprises and for the most part, mechanics added do a good job at immersing you into the Third Century and a Roman Empire fallen into chaos. Banditry isn’t all that noteworthy but Cults are fun and thematic. In sum, if you can’t get enough of Total War give this one a try.

Total War: Warhammer 2 is one of the greatest real-time strategy games made to this date. And this is entirely because of the rock-solid and fully-earned reputation that Creative Assembly has built for itself over seventeen years and over fifteen Total War real-time strategy combat games. If you care about strategy, this isn't just a game, it is the game.

Shining Pixel Studios released Oriental Empires on September 14. The action is set in ancient China, where warring factions fight for supremacy over what is to become a tremendous empire. While at first sight, Oriental Empires appears like other 4X games, with a campaign map, factions, and armies engaging in battle, there are key differences. The battles are not being decided on a tactical map anymore, but take place on the campaign map in real-time.

Oriental Empires shall surely frustrate some players, though that really boils down to his or her shortcomings, not the any of the title. You shouldn’t be upset about historical accuracy: plagues happened, bandits are terrible, and — who would have thought — peasants hate building things for their oppressive overlords because they’d rather be with their families. Sitting down and learning how to be a sovereign to the people and not just field marshal to armies will open players up to a superb experience in the genre. The foundations of other efforts in the genre may show, but ultimately, Oriental Empires builds upon them anew, just like real life.

Publisher Iceberg Interactive announces the full release of their turn-based grand strategy title Oriental Empires. The game launched, having spent a year in Steam’s Early Access program.

Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitely like this, because who doesn't want to wear a bunch of skulls like you shop at some kind of Tiffany in hell and, maybe more importantly, who doesn't want to hang out with a bunch of dragons and war mammoths, slaughtering enemy after enemy with nary a thought of going home? Just me? Didn't think so.

This new gameplay video from Creative Assembly shows the High Elves in the player's hands, defending against a bellowing host of Lizardmen warriors led by Mazdamundi himself, and reveals spectacular new units in action.

With Mandate of Heaven, Paradox Interactive has proven once more that they consistently deliver expansions which incorporate suggestions from players and satisfy their gamership's desire for new, immersive content -- once a newcomer overcomes the steep learning curve. Additionally, the downloadable content offers improved features for the game interface and new concepts in gameplay, contributing to a deep, involving, and rewarding experience.

SEGA® Europe Ltd. today announced the next game in the best-selling Total War: WARHAMMER trilogy. Total War: WARHAMMER II will be the second release in an ongoing partnership between globally-acclaimed developer Creative Assembly™ and Games Workshop®, creators of the world-renowned Warhammer® Fantasy Battles tabletop wargame and miniatures.

For what Northgard sets out to do, it does well, and with the content that is soon to come, the title is promising and worth getting at its price point, especially for those who enjoy empire-building titles. One may, however, be dismayed by the fact that there are not that many buildings to construct (there is a lack of a stable, for instance), but given the relatively quick gameplay, this may not be entirely necessary.

With so many strategy games to choose from, Realpolitiks ultimately fails to stand out. While its variety in features and missions is welcomed, it also forces errands few will enjoy; they make it difficult to stay in control, these arbitrary tasks impeding if not outright discarding a player's grand approach.

Agenda is polished, visually appealing, well presented, and the soundtrack has a lovely, understated James Bond feel to it. If you’re looking for a sophisticated game that allows you to gradually take over the world, this one would make for a worthy addition to your Steam library.

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Worth your money. If you enjoy turn-based strategy games, science-fiction fantasy, and twisting stories hinting on a Historical epoch spanning the stars that your grandparents dimly remember at the corner of their brains, then get your digits around this one. You won't regret it.

Zombie City Defense 2 does a lot of things but doesn’t quite know what it wants to be. It seems trapped between strategy and tower defense, and while a combination of the two sounds enticing, it just doesn’t have the dexterity to do both at the moment. It’s a fun concept when things make sense, but for now, it's still prone to bursts of enjoyment against waves of frustration.

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