Displaying items by tag: Psychological Horror
Though the atmosphere is beautiful and the sound design is immersively eerie, plot holes and disturbingly accepted character choices greatly hinder this walking simulator.
Being in Early Access could save the game if things go well, but extensive work is needed to take the nugget of a good story and pull it into a game people can enjoy.
Charming and twisted, DARQ is a fantastic and immersive experience that doesn’t overstay its welcome.
Although gameplay for non-VR players feels like an afterthought, Trover Saves the Universe is an off-the-cuff experience with hilarious writing that ends far too soon.
A superbly polished visual feast as well as a jumpscare-laden walking simulator that takes a few steps back as a sequel, rather than forward.
An interesting narrative and eerie ambience are present, but frustratingly tedious survival features, poor combat, and performance issues plague the title.
You could try to give The Dark Inside Me the benefit of the doubt and say it’s attempting to be dark and edgy, but any way you look at it, it falls on the wrong side of offensive and trashy, without any kind of decent gameplay to fall back on.
We Happy Few is far from flawless, but ultimately makes up for it with its fascinating story of a comically-dark dystopia.
Interactive Stone’s debut, Gray Dawn, is a beautifully designed horror title with broad appeal, a compelling atmosphere, and a few minor flaws.
Agony is a survival horror title that serves as a bold interpretation of biblical hell, crushed by a monolith of technical problems and unpolished design.
Kickstarter darling Agony is a fascinating blend of gripping storytelling and heart-stopping scares. It’s a first-person survival horror indie that, rather than shy away from the grotesque, embraces it as it paints a lurid picture of hell in all its gory glory. If the preview is any indication, Agony will be a benchmark title in how ambiguous plots and graphic scares can be successfully fused into one unforgettable experience.
On April 1, Aspyr and Bloober Team are proud to introduce Layers of Fear: Everything Is Going To Be OK DLC pack. Pull back the curtains, bask in the sunshine, play with your kids, kiss your wife, and paint for the sheer joy of painting.
Yume Nikki: Dream Diary is a visually faithful recreation of the original Yume Nikki, but beyond that, it falls short. A slew of game-breaking bugs and unintuitive gameplay creates a disappointing experience not worth the asking price.
Rather than try and make a quick buck out of cheap thrills, Dynamic Pixels and tinyBuild took the popular trope of hide-and-seek horror and twisted it into something new and creative. There is a great game buried here, as long as the development studio fixes the problems currently plaguing Hello Neighbor... And if they can manage to really polish it, then the horror genre has much innovation to offer.
The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.
Inmates grabs you right off the bat and starts yelling in your face: you are screaming and afraid, but at the end of it all, you’ll probably tell your friends that they need to come over and get yelled at, too. Besides the game world being well designed, and the sounds making you check over your shoulder every few minutes, the creativity, the puzzles, and the story offer an experience that is to die for.
Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.
Today brings a double whammy of SCORN news, with the first ever uncut gameplay trailer giving a real taste of what lies in store, plus the Kickstarter campaign now live and exclusive supporter demo coming September 22nd. The Kickstarter is being launched to give the team the resources they need to fully realize their nightmare-inducing vision for SCORN, with the first part of the game, entitled DASEIN, to be released in 2018.