Displaying items by tag: Puzzle

Half Past Fate is really fun. It has a consistent plotline, several love stories, and a fair bit of information about tea. Pair all of that with the Animal House ending (where they tell you what happens to everyone) makes for some great gameplay.

While this title is a fun and relaxing way to pass the time and the map editor is a nice addition, it isn’t anything you haven’t seen before. 

Though a little on the short side, this beautifully drawn puzzler is full of variety and well worth checking out.

A solid puzzle game with an interesting hook, though it lacks that special something to make it truly transcend the genre.

Headspun makes up for its lack of gameplay with an emphasis on visual style and storytelling. While not for everyone, fans of narrative adventure games will find something to enjoy here.

Moons of Madness incorporates Lovecraftian-style themes and a desolate planet setting of Mars to offer a creepy experience that, while interesting, falters when gameplay is involved.

Colorful visuals, aesthetic flair, and quirky puzzles keep this title fun and entertaining throughout, though the potential need to backtrack can be frustrating at times. 

A humorous and beautifully drawn point-and-click adventure, Angelo and Deemon: One Hell of a Quest is fun to play, but unfortunately falls flat story-wise.

Charming and twisted, DARQ is a fantastic and immersive experience that doesn’t overstay its welcome. 

Use your resources to help guide herds across perilous lands. If you enjoy puzzle games that will challenge you with unique and visually appealing levels, you might want to consider getting this story-driven puzzle game when it goes on sale.

Areia’s creators, Glip Studio, go beyond wearing their influences on their sleeves, but influence is far from a bad thing.

The first installment of what looks to be an interesting series, Misadventures of Laura Silver: Chapter 1 brings polish and interactivity to the visual novel genre.

A superbly polished visual feast as well as a jumpscare-laden walking simulator that takes a few steps back as a sequel, rather than forward.

A successful PC port with exceptional storytelling that lacks important control options and falls short of expectations in certain technical areas.

Don't expect much from the visuals, music, or story in while True: learn() and simply appreciate it for its puzzles.

Polished but short, you'll be left wanting more: more puzzles, more story, and more from this developer.

Asymmetric multiplayer — the idea that different players have different abilities, roles, and perspectives in a game — is an interesting concept. It’s also an area of gaming that has potential for a lot more exploration, even though there are already some very clever concepts out there. In Keep Talking and Nobody Explodes, you work together to defuse bombs.

Lamplight City is a steampunk detective adventure with great voice acting and unique worldbuilding—but the gameplay is full of unrealized potential.

This puzzler (with good-but-not-great puzzles) has a storyline that will make you curious about what the future holds for the crew aboard the Beaufort, as it heads ever closer toward a dangerous, albeit necessary destination.

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