Brad has loved gaming since he first picked up an Atari joystick in the late 70s, a fact that makes him feel really old right now. He recently graduated from Southern New Hampshire University with a BS in Game Design and Development /Interactive Storytelling. He’s the co-founder / editor / writer of an indie comic studio, and is also working as a writer on an upcoming indie MMORPG. It’s probably easier to list the types of games he doesn’t play (RTS and sports) rather than the ones he does, although he wouldn’t turn away any game that you put in front of him. He likes to think that even the worst games have some redeeming quality, and finds it a challenge to dig in and discover what aspect the developers thought would be fun and try to figure out what went wrong.
You could try to give The Dark Inside Me the benefit of the doubt and say it’s attempting to be dark and edgy, but any way you look at it, it falls on the wrong side of offensive and trashy, without any kind of decent gameplay to fall back on.
Mothergunship is an absolute blast in short bursts, but risks becoming repetitive in extended sessions. If you like the thought of crafting the most outrageous weapons possible, it’s definitely worth your time.
Too many things got in the way of enjoying The Nameless Chronicles, as it simply doesn’t seem polished enough. Too spastic in camera movements, too repetitive in fights, and too devoid of scenery makes it hard to appreciate the otherwise interesting story.
Cultist Simulator is the kind of game where “Just one more turn,” easily becomes “Four hours later…” It’s addicting even when it’s difficult and frustrating, and extremely satisfying when things finally start going right for you.