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Everything Review

Everything is an extraordinary journey. It’s Salvador Dali meets Neil deGrasse Tyson meets Eastern Mysticism. It’s art and spirituality brought to life in a medium that transcends the limitations of books and paints. This isn’t the game you want if you’re looking for casual entertainment with which to unwind at the end of a long day. Yet, even though Everything challenges your understanding of self and the universe, it never sacrifices the simple joy of fun.

The Wild Eternal Review

The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make The Wild Eternal a solid recommendation for fans of the genre.

New Dev Diary for Grey Box and Tequila Works’ ‘RiME’

Now available is the new developer diary for RiME, the puzzle adventure game from Grey Box, Six Foot and independent developer Tequila Works.

Narcosis Review

Although Narcosis is "the debut effort" from Honor Code, the developers boast experience with legendary AAA games, and it shows. The Honor Code team has successfully crystallized their knowledge and skills, and put together an impressive work of art indeed.

Hollow Knight Review

Package everything mentioned above with a gripping soundtrack and wealth of content, and you get Hollow Knight, a game many fans of the genre might consider to be what it might just be: a masterpiece from the indie realm. If you're a fan of any of the genres that have been brilliantly meshed together to compose Hollow Knight, I highly recommend you play it. Even if you aren't, play it anyways.

Among the Innocent: A Stricken Tale Review

A beautiful, mysterious adventure and an artistic take on the rural scenery of South Africa, Among the Innocent: A Stricken Tale is a thriller for lovers of the point-and-click genre. Its good story and the great twist that ends it, coupled with immersive visual design, soundtrack, and sound effects, make its lack of a challenge its only weakness, but not one damaging enough to take away from the overall experience.

The Frostrune Review

The Frostrune stands out from its competitors among Point-and-Click and puzzles games by masterfully connecting its gameplay, art design, sound, and story to craft a beautiful and satisfying experience.

Phoning Home Review

Phoning Home is an excellent example of what happens when developers think outside the box of their genre(s). While there are dozens of Sci-Fi themed Survival game option for players to choose from, ION LANDS has blended a remarkable combination of elements to create a saga that stands out from the crowd.

A House of Many Doors Review

A House of Many Doors is a terrifying trek through the unknown, a disjointed story with startling descriptions of lost memories and slow declines into madness. It is beautiful, haunting, gripping… and boring. It is simply hard to identify with it, and complicated to understand, which prevents it from truly capitalizing on its amazing elements which would otherwise stand alone so well.

Diluvion Review

Diluvion tugs at the soul of the land-bound adventurer who longs to experience the mysteries of the deep. It ties together RPG elements, resource management, combat, and the salty appeal of a marine environment in a brilliant blend of whimsical and exciting.

Resident Evil 7 Biohazard Review

Resident Evil 7 is as near to perfection within its genre, and its legacy, as any game I have ever had the pleasure of reviewing; it is a must-buy, especially for loyalists of the franchise. Do yourself a favor and pick up a copy, and help all of us send a clear message to Capcom: More of this, please, and soon.

CAYNE Review

Stripped of combat mechanics, the fear, tension, and uneasiness found in CAYNE are triggered solely by the unsettling nature of its atmosphere. Hadley stands in a room with a blood-soaked MRI scanner, while you read a personal journal that’s been left behind. Each successive entry is filled with more madness and malice than the last. The hairs on the back of your neck stand up. You’re curious as to what’s around the next corner, but don’t know if you want to see. This is the experience that is playing CAYNE, an homage to isometric games of the 90’s, one that successfully injects the elements of psychological horror into point-and-click gameplay. Play this. It's Free to Play and worth every penny you won't spend.

Detention 返校 Review

Red Candle Games delivers horror as poignant as it is piercing, showcasing for the international game community the horrors of authoritarian communism. Although Detention has several points which can be improved, the whole is greater than the sum of its parts; players will walk away – or run, screaming – with a fresh, thoughtful gaming experience.

Elena Review

Elena is a promising idea cut off too soon. The music is soothing, the gameplay is entertaining, and the mystery is compelling. If the story had a second chapter to look forward to, I would be excited to play it, but as it is, Elena feels too incomplete to live up to its promise.

Quern - Undying Thoughts Review

All in all, Quern is the ultimate scavenger hunt, and perfect for any exploring puzzle master. It is great for its genre and definitely a must have if you love brainteasers, exploration, and uncovering mysteries. Zadbox Entertainment very elegantly integrated cryptic puzzles into a well-designed and even more cryptic world that any challenge seeker would love to explore for hours on end. My advice to you… leave no stone unturned and CLICK EVERYTHING. Good luck!

Beholder Review

I would highly recommend beholder because the art and music style perfectly captures the story. The struggle between the decisions is one that causes real struggle and emotional turmoil. This may not be a game you come back to over and over, but you’re going to sink your time into a few play throughs to try and make the ‘right’ decisions, whatever they may be.

Neptune Flux Review

Neptune’s Flux feels like an incomplete demo, or at least a project that’s still in beta testing, but the current status is completed. It’s a fast game to play through, which isn’t necessarily a deal-breaker on its own, but on top of that the landscape is boring and the storyline is lukewarm. I fear this story-driven saga will fail to be memorable past those initial two hours of playtime.

Tyranny Review

With an efficient combat system, robust and far-reaching interactions with NPC’s, Tyranny is a game not to be missed. The myriad of choices you have and the different ways that the game can be experienced lend a high level of replayability. The well-defined yet flexible character creation system allows you to experiment on the fly an remain effective. Best of all is how developed the cultures of Terratus are and how visible the differences between them are.

Meadow Review

Might and Delight took the artistic style that they were known for and opened it up into a bit more of a diverse landscape, one that offers different seasons based on where you are on the map, and interesting landscape quirks that make exploring fun.

Through the Woods Review

Take my review with a grain of salt. Through the Woods has mostly positive reviews on Steam, but for a twenty dollar price tag, I cannot recommend it. It gets a below average score from me, yet I'll close with this: for a first project, Antagonist shows much promise, and I'm anxious to see what it does next.

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