eSports for indie | E4i

BLACK DAY Early Access Review

Black Day is an “Early Access” third person shooter with FPS elements.  Rather than focusing on a set story and setting, Black Day is a military sandbox where players change the parameters of their missions.  Featuring an experience-based progression system, Black Day rewards players for handicapping themselves via difficult obstacles with new equipment and maps.  Helios Productions self proclaims this title as “very ambitious,” promising that they only want to provide an excellent final product.  The promise of so many features, paired with the beauty of the Unreal Engine, begs the question; is it able to deliver on its ambition?

Solace Crafting Early Access Review

Solace Crafting may have its glitches, but it is still in the very early stages and has incredible amounts of promise already. It makes a place for itself in the genre, giving a minimalistic spin that not many others can match nearly as well. Such a zen game has a lot to offer, not only to the genre but to game libraries everywhere.

Excalibur Games Welcomes Mashinky to Simulation and Management

Former Mafia II, Mafia III and DayZ developer Jan Zelený partners with Excalibur to digitally distribute transport strategy game Mashinky. Developer Jan Zelený, who has previously worked as a programmer on Mafia II, Mafia III and DayZ, has teamed up with Excalibur Games to sell Mashinky.

We Need To Go Deeper Early Access Interview

The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

Tangledeep Early Access Review

Tangledeep is like the platonic ideal of RPGs: it has everything you want in a dungeon crawling roguelike without all the mess of outdated graphics or frustrating UI. This gem evokes memories of 16-bit Super Nintendo RPGs from back in the day. Do yourself a favor, grab Tangledeep before it gets more popular, and just try it for a couple twenty hours. Did I mention there’s great replay value?

Rise of Industry Preview

Rise of Industry's polygonal trucks and farms draw onto your map with a cuteness that belies their capitalist designs. Towns that once boasted a single grocery and tailor develop greater appetites, and then consume the countryside. Toxic fumes from factories pollute the air next to water supplies and chicken farms, because it was efficient for you to build them that way. Health risks? What's that? You don't have to care about pollution yet in Rise of Industry, or competitors, or zeppelins — but that'll all change before you can say “Newarktown needs more hamburgers,” according to the development roadmap [2] provided by this fledgling title's mama bird, Dapper Penguin Studios.

All Walls Must Fall Early Access Review

Imagine the year is 2089 and the Cold War never ended. You would, of course, be a burly, time-traveling cyborg-agent who goes to dance clubs to flirt with and/or kill other burly men, right? Of course you would; the self-described tech-noir All Walls Must Fall is so chillingly accurate that an alternate history textbook could be written based off of it.

Dual Universe Pre-Alpha Release Announced

Independent game developer Novaquark announced today it has almost completed the first critical phase of development of its flagship MMO title, Dual Universe, and happy to report that the Pre-Alpha version will be released on September 30th, 2017.

Startup Company Early Access Review

Naturally, I named my brand in Startup Company “OPN.” Within four months, I took over the market with my flagship product, 'Rey Judges' (inspired by this gif featuring OPN's editor-in-chief), is now the most profitable and widely-used social media platform in the world. It even surpasses Friendbook in “Likes” on Friendbook itself. Take that, Zuckerberg.

Funcom Announces Conan Exiles Frozen North Expansion Details

Funcom summarizes the journey Conan Exiles has made in the first six months of Early Access, detailing all the new content, features, and the significant improvements the team has done to create a bigger and better game.

Upside-Down Dimensions Enters Early Access

KISS Ltd and Hydra Interactive Entertainment announced that as of today, PC gamers can play their paper platformer via Steam Early Access, highlighting that Upside-Down Dimensions is an enchanting and unique game that combines action, hack n slash, RPG, stealth, platform and co-op puzzles for a truly remarkable gameplay experience.

inVokeR Early Access Review

inVokeR is, by far, the best spell-casting virtual reality experience that I’ve played, thanks in large part to its immersive controls and exciting combat. If more modes and features get added past those initially available, inVokeR would have no problem becoming the must-have VR experience for those wishing to duel in the world of wizards.

Fable Fortune Early Access Review

Fable Fortune breaks free of closed beta and into the free-to-play wild on July 25, 2017. Should you feed it or shoot it? Is it good or evil? Most importantly, can you kick chickens? You, your rich auntie, and your dog are cordially invited to the grand opening [1] of this (a) Fable franchise inspired (b) collectible card game — albeit one with room for improvement on both of those fronts.

Mr. Donovan Early Access Review

Although some of the new ideas in Mr. Donovan are appreciated, what exactly was supposed to be fueling the motivation to play remains a mystery. For an action RPGs, there’s not enough loot or action; for a survival game there’s not enough survival or base-building. In the end, however, Mr. Donovan was right: who wouldn’t want to leave that planet?

MyWorld Early Access Interview

MyWorld – THE Action RPG Maker! Unleash your imagination with MyWorld and create, share and play amazing 3D adventures with our growing community. Claim glory and treasure as you conquer magical worlds, alone or as a team. No coding required!

Project Nimbus Early Access Review

Project Nimbus is an impressive effort from such a small studio, but it’s very much a work-in-progress, and it’s been that way for a somewhat long time. The gameplay is excellent – addicting enough to burn through countless hours unnoticed – but the story is lacking. The voice acting, translation, and dialogue writing do not serve this title well, though the battles carry the gameplay enough to make it worth the time. If this kind of heavy combat in a robot setting appeals to you, give it a try, and hopefully the issues will clear up by the time it’s finished.

Brawlout Early Access Review

With a limited character pool, no story mode, and very few people that own the game due to its current release state, it is hard to stay online and interested for long periods of time. But, there is no doubt that as this game gains traction in the competitive community, and with piles of kids looking to beat the crap out of each other in a colorful way, Brawlout will find success.

P.A.M.E.L.A. Early Access Review

P.A.M.E.L.A. is one of the most visually solid games on Steam today, in the indie market — and possibly including AAA as well. There was a rash of bad reviews for crashing and loading issues, but the issues were fixed very quickly thereafter. Even with a small development team, NVYVE Studios has produced one of the most polished Early Access games I’ve seen, and it bodes well for the future of the title and the studio.

On The Road Early Access Review

In its current state, On The Road is highly disappointing for a simulation game. Nothing as of yet really stands out that is going to put this game ahead of a list of already great titles in the genre, and without significant changes, your money will likely be better spent elsewhere.

Planet Nomads Early Access Review

Given that Planet Nomads is in alpha, some of the issues get a pass, but there are other, more serious optimization problems with this title, and the building mechanic is borderline terrible. Movement felt delayed, graphics looked choppy more often than not when moving, and the game went through a serious bout of crashing until I switched to a windowed-only view.
There’s a lot of room for improvement for this title, but the foundation the devs have built is workable. Keep your eyes on Planet Nomads going forward, but be wary; your expectations might not be met if you jumped into the game now.

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