Displaying items by tag: Horror

Good graphics can’t redeem some of the poorer design choices in SINNER: Sacrifice for Redemption. A very, very rough take on the Soulsborne formula, SINNER is really only for diehard fans that are truly desperate for something new to cut their teeth on.

There are needed tweaks to make, but setting those aside, The Light Keeps Us Safe is an enjoyable, suspenseful experience just short of being a horror game. Though, eeriness is pervasive due to the dark atmosphere and audio. If you enjoy atmospheric titles that are suspenseful, you should check this out; I look forward to seeing how this game’s development goes.

The graphics are great, but the story and the characters could use more development. The choices you make don’t feel like they matter to the outcome of this brief experience.

Frustrating gameplay paired with needlessly dark and messy levels (that strain the eyes more than the psyche) holds this 2D “horror” platformer back from accomplishing what it sets out to do. It’s difficult to find much Dream Alone attempts that can’t be found better executed elsewhere.

In celebration of Dead by Daylight’s two-year anniversary and the feat of surpassing over 4 million copies sold across all platforms, Behaviour Interactive released the newest DLC — Curtain Call.

In its current form, BlackFaith is a simple yet beautiful sandbox/survival building game at its core, albeit with some bad integrations and not much rhyme or reason to it as of yet.

Vampyr takes the humorously ironic situation of a hematologist-turned-vampire and spins it into a compelling and poetic tragedy with a focus on both combat and decision-making.

Ward off ravenous cannibals and... maybe… search for your son in The Forest, a brilliant open-world survival title that really and truly lets you play how you want to play.

The Council fails at what it should do best: narrative. Poor voice acting, coupled with mere adequacy on every other level, places this title firmly in the wouldn’t-recommend category.

On April 1, Aspyr and Bloober Team are proud to introduce Layers of Fear: Everything Is Going To Be OK DLC pack. Pull back the curtains, bask in the sunshine, play with your kids, kiss your wife, and paint for the sheer joy of painting.

Dusk is a nifty little shooter from the dawn of the FPS era, and while it feels like a long-lost DOS game that time forgot, it brings a fresh twist to the FPS table while reminding us why we fell in love with shooters in the first place. Guns are cool, levels are fun, enemies put up a good fight — and with the game being in Early Access, there’s more yet to come from this gem. It's a promising title with a bright future.

As the main antagonist in Agony, The Red Goddess plays a significant role in Agony story, and her personality makes her the most terrifying entity that players will ever encounter in the game. She might be seen as an innocent, beautiful woman, but this makes her the deadliest enemy that player can meet in the world full of agony and terror.

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Rather than try and make a quick buck out of cheap thrills, Dynamic Pixels and tinyBuild took the popular trope of hide-and-seek horror and twisted it into something new and creative.  There is a great game buried here, as long as the development studio fixes the problems currently plaguing Hello Neighbor...  And if they can manage to really polish it, then the horror genre has much innovation to offer.

The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.

Inmates grabs you right off the bat and starts yelling in your face: you are screaming and afraid, but at the end of it all, you’ll probably tell your friends that they need to come over and get yelled at, too. Besides the game world being well designed, and the sounds making you check over your shoulder every few minutes, the creativity, the puzzles, and the story offer an experience that is to die for.

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Today brings a double whammy of SCORN news, with the first ever uncut gameplay trailer giving a real taste of what lies in store, plus the Kickstarter campaign now live and exclusive supporter demo coming September 22nd. The Kickstarter is being launched to give the team the resources they need to fully realize their nightmare-inducing vision for SCORN, with the first part of the game, entitled DASEIN, to be released in 2018.

Publisher Iceberg Interactive and developer Davit Andreasyan announced Inmates, a new psychological horror game with puzzle elements for PC. In Inmates, you must discover the truth behind your confinement and discover the dark secrets of the run-down prison you find yourself in.

The same elements and design choices in Observer that make it a cerebral and provocative failed-future experience are those that prohibit satisfaction in its gameplay. Detailed world-building shines through in-game dialogue and lore, yet falls drastically short in any actual spatial embodiment of forces and institutions. The small space in which you're trapped is a quaint microcosm of Observer's world, but after rich promises of variety and exploration, it's ultimately too micro to satisfy.

Hello Neighbor is a Stealth Horror game where you sneak into your creepy neighbor's house to figure out what he's hiding in his basement. You play against an advanced self-learning AI that counters your every move.

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