Displaying items by tag: PointandClick

While this title is a fun and relaxing way to pass the time and the map editor is a nice addition, it isn’t anything you haven’t seen before. 

Though a little on the short side, this beautifully drawn puzzler is full of variety and well worth checking out.

The Wanderer is a beautifully creative point and click adventure that leads you through the tale of Mary Shelly’s Frankenstein using puzzles and decisions that affect the outcome of the tale. Unfortunately, a handful of game-breaking bugs render it almost unplayable.

A short but morbidly fun point-and-click adventure.

Headspun makes up for its lack of gameplay with an emphasis on visual style and storytelling. While not for everyone, fans of narrative adventure games will find something to enjoy here.

Colorful visuals, aesthetic flair, and quirky puzzles keep this title fun and entertaining throughout, though the potential need to backtrack can be frustrating at times. 

A humorous and beautifully drawn point-and-click adventure, Angelo and Deemon: One Hell of a Quest is fun to play, but unfortunately falls flat story-wise.

The first installment of what looks to be an interesting series, Misadventures of Laura Silver: Chapter 1 brings polish and interactivity to the visual novel genre.

Chook and Sosig: Walk the Plank is a charming point-and-click adventure title that offers fun for all ages. Despite a few errors in execution, the humor, premise, and choice of endings offers something for everyone to enjoy.

A successful PC port with exceptional storytelling that lacks important control options and falls short of expectations in certain technical areas.

With beautiful artwork, a compelling story with fleshed-out characters, and an original soundtrack, the few foibles and a shorter-than-you'll-want playthrough time shouldn't stop you from checking this title out.

Polished but short, you'll be left wanting more: more puzzles, more story, and more from this developer.

Asymmetric multiplayer — the idea that different players have different abilities, roles, and perspectives in a game — is an interesting concept. It’s also an area of gaming that has potential for a lot more exploration, even though there are already some very clever concepts out there. In Keep Talking and Nobody Explodes, you work together to defuse bombs.

Earthworms isn’t groundbreaking. There are better point-and-click games out there, but for what it’s worth, anyone who likes point-and-clicks owe it to themselves to give Earthworms a whirl. It’s easy to play, flows nicely, puzzles are just challenging enough, and the art and music work in beautiful harmony to create a living, breathing world. If you can forgive some poor translation errors, Earthworms is well worth the price and time spent playing it.

Life is Strange 2: Episode 1 offers a similar experience to the previous Life is Strange title with a handful of game elements removed. Fans of the previous game will likely enjoy the quirky dialogue and aesthetic on display here, but not as much as the original.

Lamplight City is a steampunk detective adventure with great voice acting and unique worldbuilding—but the gameplay is full of unrealized potential.

Starman is a clean and thought-provoking casual puzzle game. If you’re looking for an easy-to-pick-up puzzler with some nice artistic flair, Starman is a no brainer.

Despite minor hiccups, Unforeseen Incidents is a great experience. From the tasteful soundtrack to the aesthetically-pleasing visuals, this point-and-click shines.

Apocalipsis’ art style complements its gloomy tale incredibly well. While the story is nothing to write home about and the puzzles range from boring and easy to interesting and difficult, the voice acting and visual aesthetic make this title stand out from other point-and-click games. If you’re a fan of games as visual art, check this one out.

Odysseus Kosmos and his Robot Quest is a charming title and a solid first entry into an episodic series. The old school pixel graphics and humorous banter give the game a human touch, while it gets hurts by dialogue that feels long winded at times. As a narrative-driven point-and-click the story is paramount, and while the puzzles are interesting there isn’t much character development or narrative so far. Just enough to keep you hanging on for further episodes.

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