Displaying items by tag: RTS
Tempest Citadel makes large promises and misses the mark on them all. While it’s certainly playable, it’s a frustrating experience that lacks player engagement. The most redeeming part of this title is the original artwork, which may entice the unsuspecting consumer into purchasing a lackluster entry into the already crowded strategy genre.
This blend of the old with the new relies too heavily on the old, while the new stuff fails to thrive. In its current state it’s buggy and lacks some fundamental requirements for smooth play we’ve come to expect from the genre.
For King Anaraut, the pressures of lineage weigh heavy on the mind. But those pressures of following his father, the respected leader Rhodri the Great, have stirred him to strive for a new kingdom for his people. A famous new kingdom that will span the entirety of the Welsh peninsula, win the pride of its people and cement his own place in history.
11 bit reveals a brand new developer update video that asks how much the world’s current political climate has in common with the highly anticipated, Frostpunk. When life imitates art, where do the boundaries of human morality fall?
They Are Billions isn’t your father’s RTS. Sure, you still build a base and armies, but you don’t use them to go out and conquer your enemies. Instead, you minimax your way through, clinging to survival as “billions” of zombies assault your colony.
Medieval Kingdom Wars is a live action RTS with a heavy emphasis on siege battles. Despite added features it feels like a reskinned Medieval Total War 2, although the developers promise a new look at the RTS genre. In their defense, they have been great at updating Medieval Kingdom Wars and incorporating player suggestions, so it’s worth keeping an eye on as it continues through early access before its full release in mid 2018.
Mushroom Wars 2 is a wonderful title to play and an amazing competition to watch. There’s so much to talk about, anticipate, and be surprised by, that you should expect this title to live on for many, many years. The developers have been truly successful of creating the tools for a competitive player to use — and then getting the hell out of the way; Zillion Whales leaves us with a trendsetting, unrivaled masterpiece, and then lets us play it the way we want to play it.
Tooth and Tail, also known as the Angry Russian Mouse Arcade RTS Partygame, is an innovation in perhaps the most stagnant (and one of my personal favorite) genres in gaming. It's an RTS you can play on a console, and it rewrites the RTS rulebook to force fast, ferocious partygame-style matches that still play like a strategy game. And if that weren't enough, it's beautiful and has a killer story to boot. No detail is left unpolished in this one; definitively one of the most unique and successful experiments in gaming this year, and just a good time, period.
Indie developer Pathos Interactive today announced that its Kickstarter to crowdfund development for innovative RTS (Real-Time Strategy) title, Bannermen, for PC, is now live with the initial funding goal of 400,000 SEK (about €45K). Featuring dynamic environments, a single player campaign and several multiplayer modes, Bannermen offers a fresh take on the RTS genre with features never before seen in a real-time strategy game. The main tasks consist of base building, resource management and battling enemy armies with maps and missions that vary both in length and shape. Players will be able to interact with the environments to create interesting combat sequences and greater strategic dept.
Yet another in an already long line of excellent pieces of DLC for what has shaped up to be a living classic in the realm of PC games. If you like the game, you'll almost definitely like this, because who doesn't want to wear a bunch of skulls like you shop at some kind of Tiffany in hell and, maybe more importantly, who doesn't want to hang out with a bunch of dragons and war mammoths, slaughtering enemy after enemy with nary a thought of going home? Just me? Didn't think so.
Strategy-oriented indie publisher Slitherine announced Empires Apart just over a year ago, highlighting their enthusiasm in the prospect of working on a modern RTS. In their press release, Slitherine stated that “games like Age of Empires have forged the way we play strategy games nowadays, but the genre has been neglected for a long time now and we really wanted to reimagine the gameplay style with developer DESTINYbit.â€
This new gameplay video from Creative Assembly shows the High Elves in the player's hands, defending against a bellowing host of Lizardmen warriors led by Mazdamundi himself, and reveals spectacular new units in action.
Indie development team Playwood Project today announced that Wartile, its medieval real time strategy game played out on digital diorama-themed Battle boards, gets its first major content update today in the form of Adventure Pack 0.5.
Forts is an exceptional example of how a release can properly integrate many mechanics, from multiple genres, and get it right. The fast-paced challenge of managing multiple tasks before you’re obliterated creates a sense of urgency and an increased heart rate that you wouldn’t normally find from a title that simply leverages one of these mechanics. Buy Forts, and make a solid investment in your game library.
Dawn of War III is very a solid foundation for the future of the franchise, but it lacks fresh flavor. The expansions to this title are sure to add races, storylines, and mechanics that are simultaneously new and nostalgic, but this initial release is somewhat bare-bones.
There are very few negative aspects to Blitzkrieg 3, which brings unexpected, fresh ideas to one of hardcore gaming’s most recently underserved areas. Blitzkrieg 3 isan exemplary real time strategy title, and it benefits tremendously from its developer’s fourteen years of work on the series and in the genre. Whether you've been with the genre since Dune II, or whether your experience with real-time strategy is somewhere in the nil-to-MOBA range, Blitzkrieg 3 is absolutely worth your time. Get this game and go kill you some Nazis today.
Dawn of War 3, by Relic Entertainment, is a worthy successor to the first two installments in the series. While it struggles to implement the grimdark theme of Warhammer lore visually, the title manages to reference the theme through its elite units. The heroes and doctrines a player chooses before a multiplayer battle offer the possibility to customize strategy and develop individual playstyle.
Relic Entertainment and SEGA Europe Ltd. today announced the official Open Beta weekend for Warhammer 40,000: Dawn of War III. The Open Beta will take place from 10AM PST Friday, April 21st until 10AM PST Monday, April 24th.
A well polished, strategy/tower defense geared towards player-created content. With its huge array of tools available, and a robust player base, Particle Fleet: Emergence is a great pick up for anyone looking for a game to sink multiple hours into.
Abatron is galactic dominance with controlled combat. Build your base and troops in RTS mode. Then jump into any unit at any time in FPS or in third person and confront your enemy head on. Unlock upgraded player abilities and build large armies to become the last player standing.