eSports for indie | E4i

Infinium Strike Interview

Our interview with Dexter Chow on Infinium Strike from Codex Worlds.

DOOM Review

DOOM will have gamers on the edge of their seats, as they will want to close the gateway to Hell and save Earth. Load your guns, replenish your health, check your armor, and buckle up - you are about to enter an inferno that would make Dante shit his pants. Welcome back, time to take out the trash – this time by using a shotgun on Mars. Fight like Hell? Hell yes.

Starpoint Gemini Warlords Early Access Interview

A unique blend of space sim, RPG and 4X games. Conduct research and construction in your own gigantic space station, command your war fleets and heroic companions to invade enemy territory, build up your stronghold, trade, mine, salvage and remind your enemies why they fear you.

Stellaris Review

Those familiar with Paradox or grand strategy may find that Stellaris isn't quite as deep as HOI, CK2 or even EU4, but it has more than enough to keep space fans consumed for hours, and enough variety to keep each playthrough unique. The lore is awesome. The custom ship designs are awesome. The map and visuals are awesome. If you're a Star Trek fan, a BattleStar Galactica fan, a Star Wars fan, a Dune fan, or even if you just looked up at the stars one day and thought “woah...” then Stellaris is for you!

Battlefleet Gothic: Armada Review

Treachery, brutality, and witchcraft crash against all sides of the Imperium of Man, long beset in all corners by the endless tides of war, and beneath all bubbles the insidious scourge of disloyalty.

Starpoint Gemini 2: Titans Interview

Starpoint Gemini: Titans is an addition to the existing stories where players will be able to pick up where they stopped and simply continue on playing. Titans will give you a small taste of what Starpoint Gemini: Warlords, our next big project, is trying to achieve.

Helldivers Interview

HELLDIVERS™ is a hardcore, cooperative, twin stick shooter from the creators of Magicka. As part of the elite unit called the HELLDIVERS, players must work together to protect SUPER EARTH and defeat the enemies of mankind in an intense intergalactic war.

Orion: A Sci-Fi Visual Novel Interview

A science-fiction visual novel centered on the implications of time travel, artificial intelligence, and humanity's ascent to the stars.

OPN Essentials The Solus Project

The Solus Project is a single player exploration adventure with survival elements. The adventure is set on a mysterious planet and is the spiritual successor to The Ball - 2010 PC Gamer Action/Adventure Game Of The Year...

Factorio Early Access Review

If you’re the type of gamer who likes their experience to feel like work, to feel like management, like another job, then Factorio might be for you. For myself, however, Factorio doesn’t necessarily do anything new or otherwise exciting.

XCom 2 Review

Xcom 2 is a well designed, mechanically diverse tactics game that will hold your attention for many, many hours. The “just one more turn... “ feeling is strong with this one. When your soldiers are dying, and the aliens are closing in, steel yourself and remember – Suffer not the alien to live!

Helldivers Review

Helldivers™ might be the most enthralling game I have had the joy to play since Space Engineers (for very different reasons, of course). To put it shortly, this is a very strong title with incredible, innovative gameplay elements, solid multiplayer, and a smooth yet visceral game-feel to rival the best in the business.

Star Wars Battlefront Review

Star Wars Battlefront feels hollow. Hollow to the point that I wonder if the upcoming DLC will be able to revitalize it, and hollow to the point that there may be no one out there playing the game to even enjoy the new content at all. For $60, this game is unacceptably short on content and replayability.

STASIS Review

I wasn’t sure what I was getting into when I fired up STASIS for the first time. Based on the limited materials I had previously been exposed to, I assumed it was a standard isometric shooter. I was dead wrong. Its roots are deep in the point-and-click exploration genre of yesteryear, complete with pre-rendered 3D backgrounds and character animations. WASD is not welcome here. Time is NOT an issue. Brain Activity IS required.

Close Order Early Access Review

Close Order has the chops to be a great arcade style shmup assuming Raconteur is given the proper time (and space) to address the aforementioned issues. Its a fun little title, and If they manage to pull it off, I for one will be the first one to give it another go…

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