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Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?

In the end, the positive aspects of Expeditions: Viking outweigh the problems. Creating such a complex, detailed, and varied title is an ambitious undertaking, and it’s exactly what’s needed for gamers who don’t want to rely on “enhanced editions” of classic games to find a good role-playing experience. Expeditions: Viking, however,is more than just an RPG; it’s also an epic journey through history — a field with surprisingly few entries. Why rely on adventures from DnD or fantasy realms, if history can be presented in such an intriguing way?

With Prey,the developer Arkane Studios has built on the proven success of its stealth shooters. The gameplay discourages a head-on approach, slowing down the pace of the action. However, the frustration of having to hide instead of fighting enemies is remedied by excellent graphic and sound design, a strong RPG element, and the possibility to gather resources and build useful devices. An additional perk is the inventive writing, which manages an immersive, haunting atmosphere.

At the end of it all, yes. There were quite a few things in this installment that could have driven me batty — had I allowed them to do so. The beautiful reality of Syberia 3 is that I didn’t need to know what happened beforehand in the franchise. If you play for release, for freedom that you don’t have in a normal, boring life — and if you can look past some rough handling --  Syberia 3 is for you.

It’s been thirty years since Hironobu Sakaguchi created Final Fantasy; when story wasn't the standard, he made something extraordinary and defined a generation. Now, we have In Vitra, struggling to be what it's not — there's nothing in this title that produces the Japanese cultural feeling of a JRPG.

While there are some problems with making the player feel truly relevant in influencing the plotline, there are occasions where this does happen, and then you feel taken along for a fascinating ride. Together with the superb voice acting and quality soundtrack, this episode leaves you thirsting for more.

Somewhere between science-fiction and fantasy, portals, magic, and warriors exist in a chaotic junction between existences. Worlds collide, and you're left to forge your own path, and discover more than you had ever realized. Planescape: Torment: Enhanced Edition is a gem of a game, which brings a long-lost treasure home, rested, refreshed, renewed, and ready for more adventure.

Narborion Saga is a wonderful melding of multiple genres, merging High Fantasy RPGs, Visual Novels á la Choose Your Own Adventure, and Dice Rolling games reminiscent of the good ol’ D&D days. Dungeon crawling, open maps to explore, treasures to find, enemies to fight, skill points to use… The list goes on and on.  Narborion Saga offers something for almost everyone, and it’s easy to lose yourself for hours on end.

The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make The Wild Eternal a solid recommendation for fans of the genre.

Saucer-Like is a short-form art piece in its genre. Beautiful art is the main focus in the narrative, with over forty hand-drawn backgrounds, each featuring rich contrasts. Saucer-Like is a solid recommendation to classic point-and-click adventure devotees, and to gamers who seek stories that stick in their heads, the sole caveat being the length of the title, which leaves much to be desired.

Visual novel veterans will enjoy The Falconers: Moonlight, as will gamers, of any breed, who seek well-crafted stories. Its aesthetic suits its themes, and its sound plays a key role in the player's process of working out its mystery. Dialogue choices remain meaningful despite their limited impact on the plot. This title delivers an experience that, while short, is more than satisfactory.

The upcoming psychological, narrative-driven RPG Sacred Fire showcased the extended level of character customization that will be made available in the game. Successfully funded via Kickstarter, this level of customization is part of the game’s stretch goal targets, of which the first was also surpassed recently.

A New Frontier Episode 3 leaves you eager for more, delivering compelling, engrossing new details in the unfolding story, with great potential for the next two installments. Without a doubt, the finale of this season of The Walking Dead will be utterly gut-wrenching and satisfying, and players with love for this franchise – or even just Telltale Games on their own, as storytellers – shouldn't hesitate to take the plunge with The Walking Dead: A New Frontier.

Troll and I is unplayable. By all accounts, the game is full of glitches, even on the latest generation of consoles -- let alone all of the victims who bought the game to play on a PC more than a year old. It may work on certain systems to some degree, but the advertised minimum specifications are certainly false, and therefore merit a hefty downgrade. If you manage to get past the game-breaking bugs, the gameplay itself is frustrating and unoriginal, and the story seems to have nothing to offer. Save your money and your sanity, and skip this one.

Yonder: The Cloud Catcher Chronicles, an open-world adventure from a former Activision producer and Rocksteady developers now forming Prideful Sloth, launches for PC on July 18, 2017.

Waking the Glares - Chapters I & II feels like a good first try, but the soft, soothing music and pleasant voice acting weren't enough. The series could grow, as Wisefool Studios gains more experience and support from the community; sadly, though, these are steep requirements for players that already have a score of immersive, truly fascinating walking simulators from which to choose, not to mention puzzle games that actually require deep contemplation.

The puzzles are satisfying, if not overly challenging, and although the maneuvering issues and movement speed are a source of frustration, I never had a lapse in gameplay when the momentum stalled because I couldn't figure out a solution. Bear With Me – Episode 2 is polished and sophisticated, with a refreshing take on point-and-click themes, and while Episode 2 is relatively short – it took me less than 3 hours to beat it – I highly recommend it to anyone looking for a quality adventure title.

Set in an alternative 19th century, Herald follows the journey of Devan Rensburg, a young man who boards a merchant ship in an attempt to return to his place of birth. While onboard the ship, the HLV Herald, you must interact with fellow crew members and passengers – how you treat them is entirely up to you.

We Are Chicago raises real issues that still plague parts of America, and encourages young people to stay away from gang violence, and this goal is praiseworthy – but between the flat graphics, the uninspired characters, and the nausea-inducing camera movement, We Are Chicago isn't an enjoyable gaming experience.

A title that appears to have been a labor of love, but also and unfortunately, that fails to be anything more than that. For fans of visual novels and dating simulations Angels with Scaly Wings might serve to impress you, but if these aren’t a draw, then pass. The art, animation, and music leave something to be desired, while the gameplay and story line are only interesting because of the odd concept that serves as a common denominator: dating dragons.

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