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Charles Howington

Charles Howington

Chuckowski fancies himself an artist, musician, avid gamer, medicine man, and now writer for the site you're currently viewing. He loves great games, enjoys good games, and can appreciate bad games (especially if they're so bad they're good). Everything is fine, nothing matters, and do the lives we live outweigh those of the people we scarred living them, or does none of that matter once we've returned to the hungry ground we spawned from? Just ignore that last sentence, let's enjoy some games!

Mutant Mudds Super Challenge Review

Tight, responsive controls, an addictive, high energy chiptune soundtrack, and a visually vibrant and attractive art style all culminate in one of the hardest platformers I’ve played this year.

Demons Age Preview

If what I played was an actual final build of DA and exactly what we’re to expect, I’d still play it. The problems I encountered were present, but by no means game breaking, just thoroughly annoying. But in the event that it is, just know that your best bet is to start with a warrior. You can hire other classes at taverns once you’re a higher level.

Quadrilateral Cowboy Review

Quadrilateral Cowboy is an exciting, thought-provoking experience that challenges a player’s mental fortitude with new ways of thinking required to pass through unique barriers. An intriguing story, timed missions, and learning new tricks to solve older scenarios help increase the replayability significantly. QC builds on and surpasses Blendo Games’ previous titles in this world.


Responsive controls, varying ships with unique playstyles, clever level and enemy design, and the classic challenge of quarter-fed arcade shmups (yes, there are areas that you must use a bomb to survive) all culminate into an honorably satisfying package that delivers exactly what a true shoot ‘em up of the 00’s should be. Nothing more. Nothing less.

Zero Escape: Zero Time Dilemma Review

Whether or not you are familiar with the Zero Escape series, Zero Time Dilemma goes over and above what one can expect an interactive story to deliver. This isn’t a detached puzzle game that moves from one challenge to the next. This is a profound experience that stays with its players well after the credits roll.

Transmissions: Element 120 Review

Great gameplay and clever puzzles, new dynamic lighting making an older source game still shine today, along with the new moody soundtrack all come together into a quick package that makes you thirsty for more.

Why 'The Binding of Isaac' is the Greatest Game Ever, And You Can Too!

September 28, 2011, is a date that will forever live in the minds of all of us PC gamers as the day the greatest game of all time was released. Yes, you already know, I’m talking, OF COURSE, about Dat Boi (The Binding of Isaac)* and all of its subsequent updates/releases/updated releases (more precisely, The Binding of Isaac: Afterbirth). Now, you might be thinking, “Don’t you mean Skyrim: The Elder Mods V?” And my answer is, no. No, I’m not.

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